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🔥 | Latest

Unable: Being unable to see anyone bored me to death so I made myself a friend.
Unable: Being unable to see anyone bored me to death so I made myself a friend.

Being unable to see anyone bored me to death so I made myself a friend.

Unable: Being unable to see anyone bored me to death so I made myself a friend.
Unable: Being unable to see anyone bored me to death so I made myself a friend.

Being unable to see anyone bored me to death so I made myself a friend.

Unable: A baby is unable to tell the difference between their mom and her identical twin
Unable: A baby is unable to tell the difference between their mom and her identical twin

A baby is unable to tell the difference between their mom and her identical twin

Unable: rubitrightintomyeyes: theonion: Rock Apparently Factors Into Girlfriend’s Shower Routine SEATTLE—Saying he was confused about the full extent of its purpose as well as its overall benefit, local man Jacob Ferris, 25, nonetheless surmised today that the oblong rock located in girlfriend Sarah Milstein’s shower caddy must somehow factor into her bathing routine, sources confirmed. “I guess at some point while she’s showering, she rubs a rock on her body,” said Ferris, expressing what he claimed was “the only possible conclusion” about the light-gray rock in his girlfriend’s bathroom. “I mean, it looks sort of nice, so she could just have it there for decoration or something. But it’s usually right near all the other soaps and her loofah, so I think it’s probably something she actually uses while under the water.” “I really don’t know how it all works,” Ferris added. “All I know is that in between Sarah getting into the shower and getting out, there’s a rock involved.” Ferris, who said he was unable to determine exactly when in the showering process the rock first comes into play, told reporters he is equally clueless about what part of the body the rock is used on. In addition, Ferris said he occasionally inspects the roughly 3-ounce object when he’s in Milstein’s shower, and told reporters that the rock is nearly always wet and is occasionally moved to slightly different spots within the bathtub, leading him to believe that his girlfriend uses it fairly regularly. He also noted his girlfriend’s bathing time never seems particularly longer than the average person’s considering she has added a rock into the mix. Ferris added that all attempts to incorporate the rock into his own shower routine have ultimately been unsuccessful. “I tried rubbing it on my skin once, and it hurt,” Ferris said, concluding that pouring soap and water directly onto the rock neither made it softer nor easier on his skin. “I could maybe see how it could get some dirt off of your body, but it seems too painful to work. Her skin usually looks nice though, so maybe I’m wrong.” “There is a chance it could be a hair thing,” Ferris continued. “Maybe she rubs the rock in her hair? I don’t know.” Ferris confirmed he has considered numerous reasons for why his girlfriend uses the rock in the shower, including that she has some type of skin condition, that the rock is some sort of weird tradition her family has, or that everyone uses rocks in the shower and he has been out of the loop the entire time. “It could be for cleaning the bathtub,” said Ferris, adding he once suspected the rock was a device for making the bathroom smell nice, but then noticed it had no discernible smell whatsoever. “Like every few weekends she scrubs the tub with this rock? I guess I could see Sarah doing that.” While Ferris said he is mostly certain that the rock was initially purchased at a home goods store of some kind, he was not able to completely rule out the possibility it was just a rock that his girlfriend found on the ground and decided to put in her shower. “I wonder if I should put a rock in my shower for when she’s over here,” said Ferris, who said he once tried to locate a rock at a Bed Bath & Beyond, but left after not wanting to walk up to a sales clerk and ask them where they kept their “shower rocks.” “Or I could just tell her to leave a rock at my place if she wants.” “I’m probably not going to do that,” Ferris added. At press time, a visibly perplexed Ferris had seen the rock sitting in Milstein’s trashcan and then looked in the shower to see another rock sitting in its place.
Unable: rubitrightintomyeyes:

theonion:

Rock Apparently Factors Into Girlfriend’s Shower Routine
SEATTLE—Saying he was confused about the full extent of its purpose as well as its overall benefit, local man Jacob Ferris, 25, nonetheless surmised today that the oblong rock located in girlfriend Sarah Milstein’s shower caddy must somehow factor into her bathing routine, sources confirmed.
“I guess at some point while she’s showering, she rubs a rock on her body,” said Ferris, expressing what he claimed was “the only possible conclusion” about the light-gray rock in his girlfriend’s bathroom. “I mean, it looks sort of nice, so she could just have it there for decoration or something. But it’s usually right near all the other soaps and her loofah, so I think it’s probably something she actually uses while under the water.”
“I really don’t know how it all works,” Ferris added. “All I know is that in between Sarah getting into the shower and getting out, there’s a rock involved.”
Ferris, who said he was unable to determine exactly when in the showering process the rock first comes into play, told reporters he is equally clueless about what part of the body the rock is used on.
In addition, Ferris said he occasionally inspects the roughly 3-ounce object when he’s in Milstein’s shower, and told reporters that the rock is nearly always wet and is occasionally moved to slightly different spots within the bathtub, leading him to believe that his girlfriend uses it fairly regularly. He also noted his girlfriend’s bathing time never seems particularly longer than the average person’s considering she has added a rock into the mix.
Ferris added that all attempts to incorporate the rock into his own shower routine have ultimately been unsuccessful.
“I tried rubbing it on my skin once, and it hurt,” Ferris said, concluding that pouring soap and water directly onto the rock neither made it softer nor easier on his skin. “I could maybe see how it could get some dirt off of your body, but it seems too painful to work. Her skin usually looks nice though, so maybe I’m wrong.”
“There is a chance it could be a hair thing,” Ferris continued. “Maybe she rubs the rock in her hair? I don’t know.”
Ferris confirmed he has considered numerous reasons for why his girlfriend uses the rock in the shower, including that she has some type of skin condition, that the rock is some sort of weird tradition her family has, or that everyone uses rocks in the shower and he has been out of the loop the entire time.
“It could be for cleaning the bathtub,” said Ferris, adding he once suspected the rock was a device for making the bathroom smell nice, but then noticed it had no discernible smell whatsoever. “Like every few weekends she scrubs the tub with this rock? I guess I could see Sarah doing that.”
While Ferris said he is mostly certain that the rock was initially purchased at a home goods store of some kind, he was not able to completely rule out the possibility it was just a rock that his girlfriend found on the ground and decided to put in her shower.
“I wonder if I should put a rock in my shower for when she’s over here,” said Ferris, who said he once tried to locate a rock at a Bed Bath & Beyond, but left after not wanting to walk up to a sales clerk and ask them where they kept their “shower rocks.” “Or I could just tell her to leave a rock at my place if she wants.”
“I’m probably not going to do that,” Ferris added.
At press time, a visibly perplexed Ferris had seen the rock sitting in Milstein’s trashcan and then looked in the shower to see another rock sitting in its place.

rubitrightintomyeyes: theonion: Rock Apparently Factors Into Girlfriend’s Shower Routine SEATTLE—Saying he was confused about the full...

Unable: quecksilvereyes: blackqueerblog: Some parents really don’t understand the difference between actual discipline and hurting your kids. This teaches a kid nothing except needing to hide what makes them happy because they’re scared their parents will destroy it. also????? wake up your kid if they don’t hear their alarm????? dont do this???? I get the point on needing to be able to wake up by himself, but 1 - alarms don’t promote that either and 2 - he’s 9.If he’s sleeping in, especially at a younger age? There’s something wrong. Kids tend to wale up early, have high energy, etc. He’s either unable to sleep at night due to the monotony of the day not taking up enough energy, or being in lockdown has been affecting his mental health, which will make him more tired, or maybe he’s feeling ill and sees no reason to mention it because it won’t affect anything, or who knows what else. Don’t punish your kid for sleeping late, make sure they’re okay and maybe, if they feel they need more sleep, add an extra hour on in the morning or something. Saying that if he doesn’t wake up on time there will be consequences, which will stress him out and stop him sleeping, maybe even motivating him to stay up all night instead of risking oversleeping. We don’t have control over when we wake up, and if he’s sleeping through alarms, something needs to change. Maybe even changing the sound will help, but you gotta try and find a solution to whatever is causing him to oversleep, not make him feel bad for it and, in the process, lose his trust.Also, just so you know, postive reinforcement (giving a reward) and negative reinforcement (temoving something bad - such as painkillers removing a headache) work miles better than punishment (destroying something they love and are proud of).
Unable: quecksilvereyes:

blackqueerblog:
Some parents really don’t understand the difference between actual discipline and hurting your kids.

This teaches a kid nothing except needing to hide what makes them happy because they’re scared their parents will destroy it.




also????? wake up your kid if they don’t hear their alarm????? dont do this????


I get the point on needing to be able to wake up by himself, but 1 - alarms don’t promote that either and 2 - he’s 9.If he’s sleeping in, especially at a younger age? There’s something wrong. Kids tend to wale up early, have high energy, etc. He’s either unable to sleep at night due to the monotony of the day not taking up enough energy, or being in lockdown has been affecting his mental health, which will make him more tired, or maybe he’s feeling ill and sees no reason to mention it because it won’t affect anything, or who knows what else. Don’t punish your kid for sleeping late, make sure they’re okay and maybe, if they feel they need more sleep, add an extra hour on in the morning or something. Saying that if he doesn’t wake up on time there will be consequences, which will stress him out and stop him sleeping, maybe even motivating him to stay up all night instead of risking oversleeping. We don’t have control over when we wake up, and if he’s sleeping through alarms, something needs to change. Maybe even changing the sound will help, but you gotta try and find a solution to whatever is causing him to oversleep, not make him feel bad for it and, in the process, lose his trust.Also, just so you know, postive reinforcement (giving a reward) and negative reinforcement (temoving something bad - such as painkillers removing a headache) work miles better than punishment (destroying something they love and are proud of).

quecksilvereyes: blackqueerblog: Some parents really don’t understand the difference between actual discipline and hurting your kids. T...

Unable: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
Unable: solaredarisen:

randomnightlord:

solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? 


Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line


Goddammit AC. You had one job

solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelie...

Unable: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
Unable: solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?

solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalk...

Unable: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
Unable: solaredarisen:

randomnightlord:
mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it


Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theh...

Unable: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?
Unable: mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?

mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkick...

Unable: omgcheckplease: ★ Notes on Year 4, Comic 26 - Check, Please ★In the summer of 2013, I was fully mourning my completed time as an undergraduate at Yale. One of the college’s traditional songs—which they strategically have students sing during their first weeks as Yalies and then again at the moment we’re conferred our degrees—goes like this:Bright College years, with pleasure rife,The shortest, gladdest years of life;How swiftly are ye gliding by!Oh, why doth time so quickly fly?Et cetera. The first time you sing it, you mumble the words and don’t know a single person around you. The last time you sing it, wearing the mortarboard and gown, you’ve got the lyrics memorized and you’re surrounded by some of the most important people in your life.That summer, with “How bright will seem, through mem’ry’s haze/ Those happy, golden, bygone days!” still ringing in my ears, I started CHECK, PLEASE. The comic’s first panels emerged on an ancient laptop, through a borrowed bamboo tablet, and on a free drawing program called gnu-IMPShop. I had no plan. I wanted to explore my newfound fascination with hockey and share silly cartoons on Tumblr. But unconsciously, I also wanted to pour the nostalgia of those bright college years into the Haus, Faber, Samwell, and Bitty’s story. I wanted to bottle up those moments where we grow and change and fall down and pick ourselves back up. Drawing CHECK, PLEASE was how I revisited those experiences and how I sifted through the bittersweet feeling of concluding something I loved. Perhaps this is why finishing CHECK, PLEASE calls back those same emotions. Just as Bitty would bake affection into a pie, I might have encoded into CHECK, PLEASE the heartfelt fondness I had for my time in college, the love of the friends I made there, and the gratitude I have for my own growth.I have always found it easier to express gratitude face to face. And even though I would not have gotten to meet all of you, the greatest downside of being unable to participate in a book tour is that I can’t say thanks in person. I could write a thousand words, yet they couldn’t replace a high five at a bookstore signing or a handshake at a convention. I could write the blog post to end all blog posts, but it’s not the same as yelling with you about an episode or chatting about a fandom we both happen be in. For me, it’s those moments that somehow equate to my abundant appreciation for you, the reader.I look forward to the day when I can let my actions speak louder than my words!In the meantime: thank you. I am incredibly blessed to get to create a story and then share it. This is all I want to do in life. These characters get to have a readership overflowing with love and enthusiasm for them. This comic, somehow, has found ambassadors. This story gets to be told. Thank you! I’m excited to share with you the unusual, fun, and hopeful narratives I’m working hard to develop.So with that, I’ll sign off on the last blog post! Thank you for reading this comic. Thank you for sharing it with friends. Thank you for caring about Bitty’s story and CHECK, PLEASE.Thank you!John J. Johnson.Just kidding, it’s Ngozi. :^) Tee hee. Bye now!
Unable: omgcheckplease:

★ Notes on Year 4, Comic 26 - Check, Please ★In the summer of 2013, I was fully mourning my completed time as an undergraduate at Yale. One of the college’s traditional songs—which they strategically have students sing during their first weeks as Yalies and then again at the moment we’re conferred our degrees—goes like this:Bright College years, with pleasure rife,The shortest, gladdest years of life;How swiftly are ye gliding by!Oh, why doth time so quickly fly?Et cetera. The first time you sing it, you mumble the words and don’t know a single person around you. The last time you sing it, wearing the mortarboard and gown, you’ve got the lyrics memorized and you’re surrounded by some of the most important people in your life.That summer, with “How bright will seem, through mem’ry’s haze/ Those happy, golden, bygone days!” still ringing in my ears, I started CHECK, PLEASE. The comic’s first panels emerged on an ancient laptop, through a borrowed bamboo tablet, and on a free drawing program called gnu-IMPShop. I had no plan. I wanted to explore my newfound fascination with hockey and share silly cartoons on Tumblr. But unconsciously, I also wanted to pour the nostalgia of those bright college years into the Haus, Faber, Samwell, and Bitty’s story. I wanted to bottle up those moments where we grow and change and fall down and pick ourselves back up. Drawing CHECK, PLEASE was how I revisited those experiences and how I sifted through the bittersweet feeling of concluding something I loved. Perhaps this is why finishing CHECK, PLEASE calls back those same emotions. Just as Bitty would bake affection into a pie, I might have encoded into CHECK, PLEASE the heartfelt fondness I had for my time in college, the love of the friends I made there, and the gratitude I have for my own growth.I have always found it easier to express gratitude face to face. And even though I would not have gotten to meet all of you, the greatest downside of being unable to participate in a book tour is that I can’t say thanks in person. I could write a thousand words, yet they couldn’t replace a high five at a bookstore signing or a handshake at a convention. I could write the blog post to end all blog posts, but it’s not the same as yelling with you about an episode or chatting about a fandom we both happen be in. For me, it’s those moments that somehow equate to my abundant appreciation for you, the reader.I look forward to the day when I can let my actions speak louder than my words!In the meantime: thank you. I am incredibly blessed to get to create a story and then share it. This is all I want to do in life. These characters get to have a readership overflowing with love and enthusiasm for them. This comic, somehow, has found ambassadors. This story gets to be told. Thank you! I’m excited to share with you the unusual, fun, and hopeful narratives I’m working hard to develop.So with that, I’ll sign off on the last blog post! Thank you for reading this comic. Thank you for sharing it with friends. Thank you for caring about Bitty’s story and CHECK, PLEASE.Thank you!John J. Johnson.Just kidding, it’s Ngozi. :^) Tee hee. Bye now!

omgcheckplease: ★ Notes on Year 4, Comic 26 - Check, Please ★In the summer of 2013, I was fully mourning my completed time as an undergr...

Unable: Posting from a corner at a party I was unable to chicken out of attending
Unable: Posting from a corner at a party I was unable to chicken out of attending

Posting from a corner at a party I was unable to chicken out of attending

Unable: midnight-spectrum-again: hopefortheflowersss: mizukiinozomii: spsyched: ladyofthegeneral: bonnieblue85: keeping-up-with-the-jenners: just-the-way-youre-not: ultrafacts: Source: 1 2 3 4 5 6 If you want more facts, follow Ultrafacts THIS IS SO IMPORTANT Reblogging because I care about you guys Important Rohypnol has an INCREDIBLY salty taste to it. It’s disgusting. And it also isn’t a drug that acts immediately! The minute you notice the salty taste, you have about 5-10 minutes to get somewhere safe or call an ambulance, and it CAN be fought if you’re aware of it. It will make you woozy, it will make you so dizzy you can’t stand upright, it will certainly make you unable to walk properly, but if you struggle to remain conscious you can get about 20 extra minutes of consciousness from the drug before it will knock you out completely. If you’re in a public place, and the person who drugged you is trying to take you somewhere private, start. a. fight. Insist as LOUDLY and as VIOLENTLY as you can that you refuse to go anywhere with them. Odds are they’re trying to make as little of a scene as possible as they drag you away, and if you’re putting up a fight and very clearly ‘drunk’, eyes will turn on them and they’ll either need to let you go, or cause a serious scene, which they don’t want. Don’t just act like you’re just protesting being taken home, though. Fight like your life depends on it even if they aren’t assaulting you. Cause. A. Scene. That’s the last thing they want.  Everyone should reblog this! Very useful. To that last one that shit is NO JOKE Boasting the FUCK out of this
Unable: midnight-spectrum-again:

hopefortheflowersss:

mizukiinozomii:

spsyched:

ladyofthegeneral:

bonnieblue85:

keeping-up-with-the-jenners:

just-the-way-youre-not:

ultrafacts:

Source: 1 2 3 4 5 6 If you want more facts, follow Ultrafacts

THIS IS SO IMPORTANT

Reblogging because I care about you guys

Important

Rohypnol has an INCREDIBLY salty taste to it. It’s disgusting. And it also isn’t a drug that acts immediately! The minute you notice the salty taste, you have about 5-10 minutes to get somewhere safe or call an ambulance, and it CAN be fought if you’re aware of it. It will make you woozy, it will make you so dizzy you can’t stand upright, it will certainly make you unable to walk properly, but if you struggle to remain conscious you can get about 20 extra minutes of consciousness from the drug before it will knock you out completely. If you’re in a public place, and the person who drugged you is trying to take you somewhere private, start. a. fight. Insist as LOUDLY and as VIOLENTLY as you can that you refuse to go anywhere with them. Odds are they’re 

 trying to make as little of a scene as possible as they drag you away, and if you’re putting up a fight and very clearly ‘drunk’, eyes will turn on them and they’ll either need to let you go, or cause a serious scene, which they don’t want. Don’t just act like you’re just protesting being taken home, though. Fight like your life depends on it even if they aren’t assaulting you. Cause. A. Scene. That’s the last thing they want. 

Everyone should reblog this!


Very useful.


To that last one that shit is NO JOKE



Boasting the FUCK out of this

midnight-spectrum-again: hopefortheflowersss: mizukiinozomii: spsyched: ladyofthegeneral: bonnieblue85: keeping-up-with-the-jenners...

Unable: I’m unable to grow a beard :(
Unable: I’m unable to grow a beard :(

I’m unable to grow a beard :(

Unable: I’m unable to grow a beard :(
Unable: I’m unable to grow a beard :(

I’m unable to grow a beard :(

Unable: Facts that can save your life. If you vomit and it looks like coffee grounds, you need to get to a hospital. You're bleeding somew The partially digested blood comes up looking like coffee grounds. here and it's reaching your stomach If you ever almost drown to the point of throwing up water or passing out, even if you feel 100% fine, get to a hospital. Your lungs can unwittingly self-fill up with fluid over the next few hours. When having a heart attack, you don't swallow asprin, you chew it. Then swallow. If you're ever somewhere really high (e.g hiking) and you hear crunchy/crinkling noises in the air and/or feel static electricity (like your hair standing up) . get out of there immediately, lightning is on it's way If you're at the beach and the ocean suddenly recedes, get to high ground. ASAP Rohypnol, the date rape drug, has a salty taste to it. Utrafacts.umblr.com mizukiinozomii: spsyched: ladyofthegeneral: bonnieblue85: keeping-up-with-the-jenners: just-the-way-youre-not: ultrafacts: Source: 1 2 3 4 5 6 If you want more facts, follow Ultrafacts THIS IS SO IMPORTANT Reblogging because I care about you guys Important Rohypnol has an INCREDIBLY salty taste to it. It’s disgusting. And it also isn’t a drug that acts immediately! The minute you notice the salty taste, you have about 5-10 minutes to get somewhere safe or call an ambulance, and it CAN be fought if you’re aware of it. It will make you woozy, it will make you so dizzy you can’t stand upright, it will certainly make you unable to walk properly, but if you struggle to remain conscious you can get about 20 extra minutes of consciousness from the drug before it will knock you out completely. If you’re in a public place, and the person who drugged you is trying to take you somewhere private, start. a. fight. Insist as LOUDLY and as VIOLENTLY as you can that you refuse to go anywhere with them. Odds are they’re trying to make as little of a scene as possible as they drag you away, and if you’re putting up a fight and very clearly ‘drunk’, eyes will turn on them and they’ll either need to let you go, or cause a serious scene, which they don’t want. Don’t just act like you’re just protesting being taken home, though. Fight like your life depends on it even if they aren’t assaulting you. Cause. A. Scene. That’s the last thing they want.  Everyone should reblog this! Very useful.
Unable: Facts that can save your life.
 If you vomit and it looks like coffee grounds,
 you need to get to a hospital. You're bleeding
 somew
 The partially digested blood comes up looking
 like coffee grounds.
 here and it's reaching your stomach
 If you ever almost drown to the point of
 throwing up water or passing out, even if you
 feel 100% fine, get to a hospital. Your lungs
 can unwittingly self-fill up with fluid over the
 next few hours.
 When having a heart attack, you don't
 swallow asprin, you chew it. Then swallow.
 If you're ever somewhere really high (e.g
 hiking) and you hear crunchy/crinkling noises
 in the air and/or feel static electricity (like
 your hair standing up) . get out of there
 immediately, lightning is on it's way
 If you're at the beach and the ocean suddenly
 recedes, get to high ground. ASAP
 Rohypnol, the date rape drug, has a salty
 taste to it.
 Utrafacts.umblr.com
mizukiinozomii:

spsyched:

ladyofthegeneral:

bonnieblue85:

keeping-up-with-the-jenners:

just-the-way-youre-not:

ultrafacts:

Source: 1 2 3 4 5 6 If you want more facts, follow Ultrafacts

THIS IS SO IMPORTANT

Reblogging because I care about you guys

Important

Rohypnol has an INCREDIBLY salty taste to it. It’s disgusting. And it also isn’t a drug that acts immediately! The minute you notice the salty taste, you have about 5-10 minutes to get somewhere safe or call an ambulance, and it CAN be fought if you’re aware of it. It will make you woozy, it will make you so dizzy you can’t stand upright, it will certainly make you unable to walk properly, but if you struggle to remain conscious you can get about 20 extra minutes of consciousness from the drug before it will knock you out completely. If you’re in a public place, and the person who drugged you is trying to take you somewhere private, start. a. fight. Insist as LOUDLY and as VIOLENTLY as you can that you refuse to go anywhere with them. Odds are they’re 

 trying to make as little of a scene as possible as they drag you away, and if you’re putting up a fight and very clearly ‘drunk’, eyes will turn on them and they’ll either need to let you go, or cause a serious scene, which they don’t want. Don’t just act like you’re just protesting being taken home, though. Fight like your life depends on it even if they aren’t assaulting you. Cause. A. Scene. That’s the last thing they want. 

Everyone should reblog this!


Very useful.

mizukiinozomii: spsyched: ladyofthegeneral: bonnieblue85: keeping-up-with-the-jenners: just-the-way-youre-not: ultrafacts: Source:...

Unable: <?php header("Content-type: text/html; charset=utf-8"); *This is a warning to any poor soul who may have to deal with this code. *I took over this criminal piece of chaos from a monkey named Joel who I assume had been given a typewriter by Mephistopheles himself. For reasons I have yet been unable to fathom, he decided to patch together this thing *using a BaseX setup hardwired into an unfixably broken Manjaro VM, queried by a handwritten plate of uncommented PHP spaghetti fit to feed an army of people with a serious death wish, without any framework or CMS. The very long BaseX script, very long PHP presenter and very long XSLT *stylesheet mostly perform the same heuristic document structuring for different components and are supposed to produce compatible results, but I bet they have mismatches somewhere. *Since Prof. T just wanted a few small functional enhancements, I decided to just patch it and keep the general setup. Unless you were hired to *correct some spelling mistakes, DO NOT FOLLOW IN MY STEPS. Putting up with this simulation of how a goldfish would design a system has literally given me CLINICAL DEPRESSION. This is not an exaggeration, I am writing this after a prolonged medical therapy - mostly successful, thanks for asking, but not fun. I wouldn't wish this code on anybody who isn't a manager at Oracle or Facebook, and therefore give you this sincere advice: *Nuke this. Take the XSLT if you must, and then nuke the app and recreate it *in Django or whatever works for you. I would do it myself, but I risked a relapse simply by opening this file again to write this comment. *Dear brother or sister, I wish you all the luck and strength in the world * and hope it will be enough. Farewell. error_reporting (E_ALL) ; ini_set("display_errors",true); print('<?xml version="1.0" encoding="UTF - 8 " ?>'."\n") ; ?> I’m getting second thoughts about whether accepting this job was a good idea.
Unable: <?php header("Content-type: text/html; charset=utf-8");
 *This is a warning to any poor soul who may have to deal with this code.
 *I took over this criminal piece of chaos from a monkey named Joel who I
 assume had been given a typewriter by Mephistopheles himself. For reasons
 I have yet been unable to fathom, he decided to patch together this thing
 *using a BaseX setup hardwired into an unfixably broken Manjaro VM, queried
 by a handwritten plate of uncommented PHP spaghetti fit to feed an army
 of people with a serious death wish, without any framework or CMS.
 The very long BaseX script, very long PHP presenter and very long XSLT
 *stylesheet mostly perform the same heuristic document structuring for
 different components and are supposed to produce compatible results, but I
 bet they have mismatches somewhere.
 *Since Prof. T just wanted a few small functional enhancements, I decided
 to just patch it and keep the general setup. Unless you were hired to
 *correct some spelling mistakes, DO NOT FOLLOW IN MY STEPS. Putting up with
 this simulation of how a goldfish would design a system has literally
 given me CLINICAL DEPRESSION. This is not an exaggeration, I am writing
 this after a prolonged medical therapy - mostly successful, thanks for
 asking, but not fun. I wouldn't wish this code on anybody who isn't a
 manager at Oracle or Facebook, and therefore give you this sincere advice:
 *Nuke this. Take the XSLT if you must, and then nuke the app and recreate it
 *in Django or whatever works for you. I would do it myself, but I risked a
 relapse simply by opening this file again to write this comment.
 *Dear brother or sister, I wish you all the luck and strength in the world
 * and hope it will be enough.
 Farewell.
 error_reporting (E_ALL) ;
 ini_set("display_errors",true);
 print('<?xml version="1.0" encoding="UTF - 8 " ?>'."\n") ; ?>
I’m getting second thoughts about whether accepting this job was a good idea.

I’m getting second thoughts about whether accepting this job was a good idea.

Unable: Justin Kaufman @JUSTINMKAUFMAN I remember when I first started coding, looking at stack traces like this thinking, "I'll never understand what this means." Ten years later, I still have no idea what it means. But look at me now! Justin Kaufman's iPhone 11 Pro Max Running NumberTwo on Justin Kaul man's iPhone 11 Pro Max Unity-Phone NumberTwo UnityGfuDeviceworker (35)) 3:CreateRenderPipeline NumberTwo:CreateRende rPipeline): 8x101c552e4 <+: Background JobWorker O (17 Bsckground JobWorker 1 (18) Background Job.Worker 2 (19 Background Job.Worker 3 (20 Background Job.Worker 4 (21) Background Job.Worker 5 (22) Background Job.Worker 6 (2 3 Background JobWorker 7 (24) Background Job.Worker 8 (25) Background Job.Worker 9 (26 Background JobWorker 10 (27) Beckground JebWerker 11 (28) Background Job.Worker 12 t29) x28, x27, Esp, 8-x601 x26, x25, sp, #ex10) x24, x23, [sp, ex28] 22, x21, sp, x303 x28, x19, tsp, aex48] x29, x3e, tsp, a0x50] x29, sp, #@x5e sp. sp, #0x368 x25, xe stp ex101c552e8 <4 8x101c552e0 48 stp ex101c552fe +12>: stp 8x181c55214 <+16 êx1eic552f8 +2>: 8x101c552fc +24? 8x181c55380 <+28>: i8x5e ;8x360 add sub ex101c55384<+32>: ex101c55388 <+36: x8, 6023 x8, [x8, sex2e0] 11 adrp ldr ex101c55310 <+44 13 ldr x8, [x8) x8. [x29, -8x581 x101c55318<+52 ex101e5531e <+563 x8, [x251 x8, ex181e553e4 x8, [x25, aex8) x8, x101c553e w8, tx25, 0x2a x8, [sp, #ex8] ax101e3fcfe 15 +2563 at puProgramsMetal.m ebz Background Job.Worker 13 (30) Background Job.Worker 14 C31) ex101c55320 +68>: ldr +256 at puProgramsMetal.mm 8x101c55324 <+6: cbz Background JobWorker 15 (32) ldrh 10 8x181c55328 +68>: 8x101c5532c +72 ex101c55330 +76 BatchDeleteObjects (33) Loading AsyneRead (34) UnityOfxDeviceWorker (35) 20 str : ::GetMe tal0fxDeviceCoret) at GfxDeviceMetal.mm:4101: 13 b1 21 w8, [x25, ex28 x9, [xe, #ex4818] x8, tx9, x8, 1sl #3] ldrt 22 ex101c55338 <+84): êxieic5533c +88> ex101c55340 t92> ex101c55344 96 0 lidb unnamed symbol267755 1dr 24 1db unnamed symbol2729ss. ldur x9, [x8, #exe x18, sp. #8x9 x9, [x1e, exff qe, [x8] 2 ldb unnamed symbol205133 -0x9f 26 13:CreateRenderPipeline) stur ex101c5534c <+184: ldr 4GetidkMTLRenderPipelineStat.. x101c55350 <+188>: qe. tsp, x198 NumberTwo) 29 str 15eCachedPipeline CommonDrawsetup) 7DrawBufferRangesPilatform UnityGfDevice Worker (35)) 3:CreateRenderPipeline 0 Metali Error areating papeline state (Sprites/Detauit) Compiler encounterea an anterna1 error (null)2019-11-16 20:19:56.831429-0808 NunberTwo[ 29135:2134922] [Coon] BSMachError: part see3; (os/kern) invalid 2019-11-16 20: 19:56.834555-0880 NumberTwo[29135: 2134922] Unbalanced calls too begin/end appearance transitions for <SplashScreenControler: ex11faa5c20 UnloadTime: 1. 472042 ms 8 non-virtual thunk to GhDeviceM capability Cexi4) "Unable to insert COPY SEND 9:DrawBuffersStereo 10 DrawBuffers) 11RunCommand ) 2819-11-16 28:20:07.208653-8800 NumberTwol29135: 2135846] Compiler failed to build request ing pipeline state (Brush/DiffuseDo ubleSided: RasterizationEnabled is false but the vertex 12 GDericeWorkerAutoreleaseP. Metal: Error shader"s return type is not void (null) Metal: Error ereating pipeline state (Brush/DiffuseDeublesided): RasterizationEnabled is false but the vertex shader's return type is not void (null) Met al: Failed to get shader entry point 2819-11-16 20:20:07.211619-e809 NumberTwo[29135: 2135946] Compiler failed to build request Metal: Error areating pipeline state (Brush/Special/igglyoraphiteDoublesided): output of type half4 is not compatible with a HTLPixelFormatInvalid color attachement (nul1) Metal: Failed to get shader entry point ze19-11-16 28: 20:17.247672-ee09 NumberTwo[29135: 2135046] Compiler failed to build request Metal: Error 13 RunExt0 14RunD 15Run@fxDeviceWorker ) 16 RunThreadWrapper) e 17 pthresd stsrt com.apple.CoreMotion.MotionThread... Loading PreloadManager (37) CleudJob.Worker O (40) Thread 42 comapple.NSURLConnectionloader.. Thread 44 pismatchino n p er e (Brush/Special/HypereolorDoublesided): Fragment input(s) user(TEXCOORD) output typets) or not written by vertex shader (null) 2019-11-16 28:20:17-252482-08ee NumberTwo[ 29135 :213se46] Compiler failed to build request Metali Errer creating pipeline state (Brush/Standardsinglesided): Frageent inputis) user(TEXCOORDO) mismatching vertex shader output typels) or not Written by vertex shader (null) (11db) Auto O Filter Fiter All Output 9:56 AM 17 Nov 19 Twitter for Mac Understanding stack traces is an art
Unable: Justin Kaufman
 @JUSTINMKAUFMAN
 I remember when I first started
 coding, looking at stack traces like
 this thinking, "I'll never understand
 what this means."
 Ten years later, I
 still have no idea what it means.
 But look at me now!
 Justin Kaufman's iPhone 11 Pro Max
 Running NumberTwo on Justin Kaul man's iPhone 11 Pro Max
 Unity-Phone
 NumberTwo
 UnityGfuDeviceworker (35)) 3:CreateRenderPipeline
 NumberTwo:CreateRende rPipeline):
 8x101c552e4 <+:
 Background JobWorker O (17
 Bsckground JobWorker 1 (18)
 Background Job.Worker 2 (19
 Background Job.Worker 3 (20
 Background Job.Worker 4 (21)
 Background Job.Worker 5 (22)
 Background Job.Worker 6 (2 3
 Background JobWorker 7 (24)
 Background Job.Worker 8 (25)
 Background Job.Worker 9 (26
 Background JobWorker 10 (27)
 Beckground JebWerker 11 (28)
 Background Job.Worker 12 t29)
 x28, x27, Esp, 8-x601
 x26, x25, sp, #ex10)
 x24, x23, [sp, ex28]
 22, x21, sp, x303
 x28, x19, tsp, aex48]
 x29, x3e, tsp, a0x50]
 x29, sp, #@x5e
 sp. sp, #0x368
 x25, xe
 stp
 ex101c552e8 <4
 8x101c552e0 48
 stp
 ex101c552fe +12>:
 stp
 8x181c55214 <+16
 êx1eic552f8 +2>:
 8x101c552fc +24?
 8x181c55380 <+28>:
 i8x5e
 ;8x360
 add
 sub
 ex101c55384<+32>:
 ex101c55388 <+36:
 x8, 6023
 x8, [x8, sex2e0]
 11
 adrp
 ldr
 ex101c55310 <+44
 13
 ldr
 x8, [x8)
 x8. [x29, -8x581
 x101c55318<+52
 ex101e5531e <+563
 x8, [x251
 x8, ex181e553e4
 x8, [x25, aex8)
 x8, x101c553e
 w8, tx25, 0x2a
 x8, [sp, #ex8]
 ax101e3fcfe
 15
 +2563 at puProgramsMetal.m
 ebz
 Background Job.Worker 13 (30)
 Background Job.Worker 14 C31)
 ex101c55320 +68>:
 ldr
 +256 at puProgramsMetal.mm
 8x101c55324 <+6:
 cbz
 Background JobWorker 15 (32)
 ldrh
 10
 8x181c55328 +68>:
 8x101c5532c +72
 ex101c55330 +76
 BatchDeleteObjects (33)
 Loading AsyneRead (34)
 UnityOfxDeviceWorker (35)
 20
 str
 : ::GetMe tal0fxDeviceCoret) at GfxDeviceMetal.mm:4101: 13
 b1
 21
 w8, [x25, ex28
 x9, [xe, #ex4818]
 x8, tx9, x8, 1sl #3]
 ldrt
 22
 ex101c55338 <+84):
 êxieic5533c +88>
 ex101c55340 t92>
 ex101c55344 96
 0 lidb unnamed symbol267755
 1dr
 24
 1db unnamed symbol2729ss.
 ldur
 x9, [x8, #exe
 x18, sp. #8x9
 x9, [x1e, exff
 qe, [x8]
 2 ldb unnamed symbol205133
 -0x9f
 26
 13:CreateRenderPipeline)
 stur
 ex101c5534c <+184:
 ldr
 4GetidkMTLRenderPipelineStat..
 x101c55350 <+188>:
 qe. tsp, x198
 NumberTwo)
 29
 str
 15eCachedPipeline
 CommonDrawsetup)
 7DrawBufferRangesPilatform
 UnityGfDevice Worker (35)) 3:CreateRenderPipeline
 0
 Metali Error areating papeline state (Sprites/Detauit) Compiler encounterea an anterna1 error
 (null)2019-11-16 20:19:56.831429-0808 NunberTwo[ 29135:2134922] [Coon] BSMachError: part see3; (os/kern)
 invalid
 2019-11-16 20: 19:56.834555-0880 NumberTwo[29135: 2134922] Unbalanced calls too begin/end appearance transitions
 for <SplashScreenControler: ex11faa5c20
 UnloadTime: 1. 472042 ms
 8 non-virtual thunk to GhDeviceM
 capability Cexi4) "Unable to insert COPY SEND
 9:DrawBuffersStereo
 10 DrawBuffers)
 11RunCommand )
 2819-11-16 28:20:07.208653-8800 NumberTwol29135: 2135846] Compiler failed to build request
 ing pipeline state (Brush/DiffuseDo ubleSided: RasterizationEnabled is false but the vertex
 12 GDericeWorkerAutoreleaseP.
 Metal: Error
 shader"s return type is not void
 (null) Metal: Error ereating pipeline state (Brush/DiffuseDeublesided): RasterizationEnabled is false but the
 vertex shader's return type is not void
 (null) Met al: Failed to get shader entry point
 2819-11-16 20:20:07.211619-e809 NumberTwo[29135: 2135946] Compiler failed to build request
 Metal: Error areating pipeline state (Brush/Special/igglyoraphiteDoublesided): output of type half4 is not
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 9:56 AM 17 Nov 19 Twitter for Mac
Understanding stack traces is an art

Understanding stack traces is an art

Unable: You got two bullets. You're in a room with Hitler, Bill Cosby, Cardi B, a massive spider and Stuart Little. Who you shooting? Your days are filled with fun and kindness as your loving parents try to nurture you in the most pleasant environment possible. One day you awaken one night to the smell of smoke, you open your eyes and begin to choke, you try to find your parents but you can't get past the toddler-proof gate in the doorway scream unable to accept your Screi doom. That's when Yesterday 10:31 pm Bill and hitler You lie down and Surely that's the only reasonable answer your father rushes in to collect you, you cling onto him for vou dear life as he takes you e and places you on the grass "IHAVE TO GO GET MUMMY!u Yesterday 10:49 pm Actually no! The correct answer is to shoot Stuart twice but I admire your conviction. He bt's the last you ever see back inside, but runs alas, of him You escape the ordeal with minor scarring, but it's nothing in mparison to the heartbreak you Today 12:40 am Can I get an explanation for that one pls sir felt that night. You have no grandparents, no aunties or uncles, no guardians whatsoever, and as a result, are forced to live in an orphanage. Today 1:11 am Sure can. Imagine this. You are four years old, and you've got a mother and father who love you very much. Type a message Send Type a message Send Iidppess IS. Day, weeks, months, years go by, and as you watch all the other orphans leave with their new foster parents, you're hopes of I'll never forget what Stuart Little took from me. having a happy life diminish more and more. One day a young Today 3:17 am couple come in, they remind you Can I change my answer डि ग कार सा much of your parents except ा they've already got a क पाCgical Be my guest son. But that's okay. You try extra hard to make an impression on this family a f your last chance at livinga shildhood, When the time has as Me so I never have to think about that again come for them to formally tell the which child orphanage matron they are going to adopt, you eagerly await your name to be announced. That's when they adopt A FUCKING RAT INSTEAD OF YOU. This destroys your morale, you give up, you run away from the orphanage, get raised by the streets as a petty pickpocket, you'll never remember what true happiness is. That's the spirit. Next time I can tell you about the time Shrek cyberbullied me if you want. Today 10:22 am Okay pls don't unmatch, this is important stuff now. But do you think it's sometimes better to ask forgiveness rather than permission? I'll never forget what Stuart Little took from me Yes Type a message Send Type a message.. Send Why he hates Stuart Little
Unable: You got two bullets. You're in a
 room with Hitler, Bill Cosby, Cardi
 B, a massive spider and Stuart
 Little. Who you shooting?
 Your days are filled with fun and
 kindness as your loving parents
 try to nurture you in the most
 pleasant environment possible.
 One day you awaken one night to
 the smell of smoke, you open your
 eyes and begin to choke, you try
 to find your parents but you can't
 get past the toddler-proof gate in
 the doorway
 scream unable to accept your
 Screi doom. That's when
 Yesterday 10:31 pm
 Bill and hitler
 You lie down and
 Surely that's the only reasonable
 answer
 your father rushes in to collect
 you, you cling onto him for vou
 dear life as he takes you e
 and places you on the grass
 "IHAVE TO GO GET MUMMY!u
 Yesterday 10:49 pm
 Actually no! The correct answer is
 to shoot Stuart twice but I admire
 your conviction.
 He bt's the last you ever see
 back inside, but
 runs
 alas,
 of him
 You escape the ordeal with minor
 scarring, but it's nothing in
 mparison to the heartbreak you
 Today 12:40 am
 Can I get an explanation for that
 one pls sir
 felt that night. You have no
 grandparents, no aunties or
 uncles, no guardians whatsoever,
 and as a result, are forced to live
 in an orphanage.
 Today 1:11 am
 Sure can.
 Imagine this. You are four years
 old, and you've got a mother and
 father who love you very much.
 Type a message
 Send
 Type a message
 Send
 Iidppess IS.
 Day, weeks, months, years go by,
 and as you watch all the other
 orphans leave with their new
 foster parents, you're hopes of
 I'll never forget what Stuart Little
 took from me.
 having a happy life diminish more
 and more. One day a young
 Today 3:17 am
 couple come in, they remind you
 Can I change my answer
 डि ग कार सा
 much of your parents except
 ा
 they've already got a
 क पाCgical
 Be my guest
 son. But that's okay. You try extra
 hard to make
 an impression on
 this family a f your last
 chance at livinga
 shildhood, When the time has
 as
 Me so I never have to think about
 that again
 come for them to formally tell the
 which child
 orphanage matron
 they are going to adopt, you
 eagerly await your name to be
 announced. That's when they
 adopt A FUCKING RAT INSTEAD
 OF YOU. This destroys your
 morale, you give up, you run away
 from the orphanage, get raised by
 the streets as a petty pickpocket,
 you'll never remember what true
 happiness is.
 That's the spirit. Next time I can
 tell you about the time Shrek
 cyberbullied me if you want.
 Today 10:22 am
 Okay pls don't unmatch, this is
 important stuff now. But do you
 think it's sometimes better to ask
 forgiveness rather than
 permission?
 I'll never forget what Stuart Little
 took from me
 Yes
 Type a message
 Send
 Type a message..
 Send
Why he hates Stuart Little

Why he hates Stuart Little

Unable: 4:32 You got two bullets. You're in a room with Hitler, Bill Cosby, Cardi B, a massive spider and Stuart Little. Who you shooting? Wednesday 11:31 pm Bill and hitler Surely that's the only reasonable answer Wednesday 11:49 pm Actually no! The correct answer is to shoot Stuart twice butI admire your conviction. Today 1:40 am Can I get an explanation for that one pls sir Today 2:11 am Sure can. Imagine this. You are four years old, and you've got a mother and father who love you very much. Your days are filled with fun and kindness as your loving parents try to nurture you in the most pleasant environment possible. One day you awaken one to the smell of smoke, night you open your eyes and begin to choke, you try to find your parents but you can't get past the toddler-proof gate in the doorway. You lie down and scream, unable to accept your impending doom. That's when your father rushes in to collect you, you cling onto him for your dear life as he takes you outside and places you on the grass. "I HAVE TO GO GET MUMMY!" He bravely runs back inside, but alas, that's the last you ever see of him. You escape the ordeal with minor scarring, but it's nothing in comparison to the heartbreak you felt that night. You have no grandparents, no aunties or uncles, no guardians whatsoever, and as a result, are forced to live in an orphanage Day, weeks, months, years go by, and as you watch all the other orphans leave with their new foster parents, you're hopes of having a happy life diminish more and more. One day a young couple come in, they remind you much of your parents except they've already got a biological son. But that's okay. You try extra hard to make an impression on this family as this may be your last chance at living a fulfilled childhood. When the time has come for them to formally tell the orphanage matron which child they are going to adopt, you eagerly await your name to be announced. That's when they adopt A FUCKING RAT INSTEAD OF YOU. This destroys your morale, you give up, you run away from the orphanage get raised by the streets as a petty pickpocket, you'll never remember what true happiness Is I'll never forget what Stuart Little took from me Today 4:17 am Can I change my answer Be my guest Me so I never have to think about that again That's the spirit. Next time I can tell you about the time Shrek cyberbullied me if you want. Sent Type a message GIF Why I hate Stuart Little.
Unable: 4:32
 You got two bullets. You're in
 a room with Hitler, Bill Cosby,
 Cardi B, a massive spider and
 Stuart Little. Who you shooting?
 Wednesday 11:31 pm
 Bill and hitler
 Surely that's the only
 reasonable answer
 Wednesday 11:49 pm
 Actually no! The correct answer
 is to shoot Stuart twice butI
 admire your conviction.
 Today 1:40 am
 Can I get an explanation for
 that one pls sir
 Today 2:11 am
 Sure can.
 Imagine this. You are four years
 old, and you've got a mother
 and father who love you very
 much. Your days are filled with
 fun and kindness as your loving
 parents try to nurture you in
 the most pleasant environment
 possible.
 One day you awaken one
 to the smell of smoke,
 night
 you open your eyes and begin
 to choke, you try to find your
 parents but you can't get past
 the toddler-proof gate in the
 doorway. You lie down and
 scream, unable to accept your
 impending doom. That's when
 your father rushes in to collect
 you, you cling onto him for your
 dear life as he takes you outside
 and places you on the grass.
 "I HAVE TO GO GET MUMMY!"
 He bravely runs back inside, but
 alas, that's the last you ever see
 of him.
 You escape the ordeal with
 minor scarring, but it's nothing
 in comparison to the heartbreak
 you felt that night. You have
 no grandparents, no aunties
 or uncles, no guardians
 whatsoever, and as a result, are
 forced to live in an orphanage
 Day, weeks, months, years go
 by, and as you watch all the
 other orphans leave with their
 new foster parents, you're
 hopes of having a happy life
 diminish more and more. One
 day a young couple come
 in, they remind you much of
 your parents except they've
 already got a biological son.
 But that's okay. You try extra
 hard to make an impression on
 this family as this may be your
 last chance at living a fulfilled
 childhood. When the time has
 come for them to formally tell
 the orphanage matron which
 child they are going to adopt,
 you eagerly await your name
 to be announced. That's when
 they adopt A FUCKING RAT
 INSTEAD OF YOU. This destroys
 your morale, you give up, you
 run away from the orphanage
 get raised by the streets as a
 petty pickpocket, you'll never
 remember what true happiness
 Is
 I'll never forget what Stuart Little
 took from me
 Today 4:17 am
 Can I change my answer
 Be my guest
 Me so I never have to think
 about that again
 That's the spirit. Next time I can
 tell you about the time Shrek
 cyberbullied me if you want.
 Sent
 Type a message
 GIF
Why I hate Stuart Little.

Why I hate Stuart Little.