Pupil
Pupil

Pupil

Attached
Attached

Attached

Attachment
Attachment

Attachment

The
The

The

Dont Know
Dont Know

Dont Know

Oro
Oro

Oro

you don't know
 you don't know

you don't know

meaningless
 meaningless

meaningless

attempts
 attempts

attempts

thanking
 thanking

thanking

🔥 | Latest

general: oifaaa: Have I mentioned I adore short hair Zuko and just Sokka in general 
general: oifaaa:

Have I mentioned I adore short hair Zuko and just Sokka in general 

oifaaa: Have I mentioned I adore short hair Zuko and just Sokka in general 

general: inquisitorhotpants: burntcopper: futureevilscientist: optimysticals: uovoc: konec0: sleepyferret: shitfacedanon: dat-soldier: sonnetscrewdriver: dat-soldier: did-you-kno: Source back the fuck up There’s another story that I like about a Chinese general who had to defend a city with only a handful of soldiers from a huge enemy horde that was in all likelihood going to steamroll the place flat within hours of showing up. So when said horde did arrive, they saw the general sitting outside the city’s open gates, drinking tea. The horde sent a couple of emissaries over to see what was what, and the general greeted them cheerfully and invited them all to come and take tea with him. The horde decided that this was a scenario that had “MASSIVE FUCKING TRAP” written all over it in beautiful calligraphy and promptly fucked off. Whoever that general was, he was clearly the Ancient Chinese equivalent of Sam Vimes. did he just invite us over for tea nah man i’m out This just keeps getting better I fucking love history. ok but tbh that story misses a lot of the subtlety of the situation like ok so this story is the Romance of Three Kingdoms, and essentially takes place between Zhuge Liang, resident tactician extraordinaire, and Sima Yi… OTHER resident tactician extraordinaire. The two were both regarded as tactical geniuses and recognized the other as their rival. Zhuge Liang had a reputation for ambushing the SHIT out of his opponents and using the environment to his advantage, thus destroying large armies with a small number of men. Sima Yi (who kind of entered the picture later) was a cautious person whose speciality was unravelling his opponent’s plans before they began. So it was natural that the two would butt heads; however, since Sima Yi tended to have more men and resources, he started winning battles against the former. Which, y’know, kinda sucked. On to the actual story: Zhuge Liang is all like “shit i gotta defend this city with like 10 men.” Literally if he fights ANY kind of battle here, he WILL lose; his only option for survival is not to fight. And that’s looking more and more impossible until he hears that his rival is leading the opposing army. And then he gets this brilliant idea. He basically opens all the gates, sends his men out in civilian clothes to sweep the streets, and sits on top of the gate drinking tea and chilling out and basically makes the whole thing out to be a trap When Sima Yi comes he’s all like “yo come on in bro” and Sima Yi is like “yeah he’s never been that obvious about his traps before. this is definitely a bluff” and he’s about to head in when he realizes wait. he knows that i think he’s bluffing. and so he gets it in his head that maybe, just MAYBE, Zhuge Liang has this cunning plan that will wipe out his army - recall that he has a pretty good handle on what his rival is capable of. And after a long period of deliberation (which is just like “he know that I know that he knows that etc.”), being the cautious man he is, SIma Yi eventually decides to turn his entire army around and leave. Zhuge Liang later points out that the plan was based specifically on the fact that he was facing his rival; if it had been anyone else, there’s no way it would have worked. A dumber or less cautious person would have simply charged in and won without breaking a sweat.  and that’s the real genius here: it was a plan formed entirely just to deceive one man, and it worked. Zhuge Liang is the most brilliant, sneaky-ass bastard in history. One time his side’s army was out of arrows, which pretty much meant they were screwed. So Zhuge Liang goes and does the logical thing, which is build a fuck ton of scarecrows and put them all on boats. Then he makes the men hide in the boats and sail them out on the river. Well, that day was super foggy (which Zhuge Liang had predicted. Did I mention he was also a freakishly accurate meteorologist?). So the enemy across the river sees a fleet of boats armed to the teeth with what appears to be half an army of men. They panic! and start firing arrows like crazy.  Zhuge Liang lets this play out for a while, then he’s like, ”Ok guys that’s enough.” They calmly turn the boats around and go back to base, where they dismantle the scarecrows and pull out all the enemy’s arrows. Zhuge Liang is legend. I love this post. It just keeps getting better. Like seriously, I would have adored learning about this in World History. If you want to see this in cinematic glory, watch Red Cliff. Especially since it makes Zhuge Liang look like this: Red Cliff is 50% bloody battles and 50% eye candy and about half of that eye-candy is due to Zhuge Liang I fully support watching Red Cliff; it’s gloriously silly entertainment during the battle scenes. Guess what just got moved to the top of my watch list?? :D
general: inquisitorhotpants:

burntcopper:

futureevilscientist:

optimysticals:

uovoc:

konec0:

sleepyferret:

shitfacedanon:

dat-soldier:

sonnetscrewdriver:

dat-soldier:

did-you-kno:

Source


back the fuck up


There’s another story that I like about a Chinese general who had to defend a city with only a handful of soldiers from a huge enemy horde that was in all likelihood going to steamroll the place flat within hours of showing up.
So when said horde did arrive, they saw the general sitting outside the city’s open gates, drinking tea. The horde sent a couple of emissaries over to see what was what, and the general greeted them cheerfully and invited them all to come and take tea with him.
The horde decided that this was a scenario that had “MASSIVE FUCKING TRAP” written all over it in beautiful calligraphy and promptly fucked off.
Whoever that general was, he was clearly the Ancient Chinese equivalent of Sam Vimes.


did he just invite us over for tea nah man i’m out


This just keeps getting better

I fucking love history.

ok but tbh that story misses a lot of the subtlety of the situation like ok
so this story is the Romance of Three Kingdoms, and essentially takes place between Zhuge Liang, resident tactician extraordinaire, and Sima Yi… OTHER resident tactician extraordinaire.
The two were both regarded as tactical geniuses and recognized the other as their rival. Zhuge Liang had a reputation for ambushing the SHIT out of his opponents and using the environment to his advantage, thus destroying large armies with a small number of men. Sima Yi (who kind of entered the picture later) was a cautious person whose speciality was unravelling his opponent’s plans before they began. So it was natural that the two would butt heads; however, since Sima Yi tended to have more men and resources, he started winning battles against the former. Which, y’know, kinda sucked.
On to the actual story: Zhuge Liang is all like “shit i gotta defend this city with like 10 men.” Literally if he fights ANY kind of battle here, he WILL lose; his only option for survival is not to fight. And that’s looking more and more impossible until he hears that his rival is leading the opposing army. And then he gets this brilliant idea. He basically opens all the gates, sends his men out in civilian clothes to sweep the streets, and sits on top of the gate drinking tea and chilling out and basically makes the whole thing out to be a trap
When Sima Yi comes he’s all like “yo come on in bro”
and Sima Yi is like “yeah he’s never been that obvious about his traps before. this is definitely a bluff” and he’s about to head in when he realizes
wait. he knows that i think he’s bluffing.
and so he gets it in his head that maybe, just MAYBE, Zhuge Liang has this cunning plan that will wipe out his army - recall that he has a pretty good handle on what his rival is capable of. And after a long period of deliberation (which is just like “he know that I know that he knows that etc.”), being the cautious man he is, SIma Yi eventually decides to turn his entire army around and leave.
Zhuge Liang later points out that the plan was based specifically on the fact that he was facing his rival; if it had been anyone else, there’s no way it would have worked. A dumber or less cautious person would have simply charged in and won without breaking a sweat. 
and that’s the real genius here: it was a plan formed entirely just to deceive one man, and it worked.

Zhuge Liang is the most brilliant, sneaky-ass bastard in history. One time his side’s army was out of arrows, which pretty much meant they were screwed. So Zhuge Liang goes and does the logical thing, which is build a fuck ton of scarecrows and put them all on boats. Then he makes the men hide in the boats and sail them out on the river.
Well, that day was super foggy (which Zhuge Liang had predicted. Did I mention he was also a freakishly accurate meteorologist?). So the enemy across the river sees a fleet of boats armed to the teeth with what appears to be half an army of men. They panic! and start firing arrows like crazy. 
Zhuge Liang lets this play out for a while, then he’s like, ”Ok guys that’s enough.” They calmly turn the boats around and go back to base, where they dismantle the scarecrows and pull out all the enemy’s arrows.
Zhuge Liang is legend.

I love this post. It just keeps getting better. Like seriously, I would have adored learning about this in World History.

If you want to see this in cinematic glory, watch Red Cliff.
Especially since it makes Zhuge Liang look like this:
Red Cliff is 50% bloody battles and 50% eye candy and about half of that eye-candy is due to Zhuge Liang

I fully support watching Red Cliff; it’s gloriously silly entertainment during the battle scenes.

Guess what just got moved to the top of my watch list?? :D

inquisitorhotpants: burntcopper: futureevilscientist: optimysticals: uovoc: konec0: sleepyferret: shitfacedanon: dat-soldier: so...

general: General kenobi
general: General kenobi

General kenobi

general: lyrica-in-nerdvana: daysofstorm: pilgrim-soulinyou: jeremyyyallan: fagraklett: Chinese emperor Ai of Han, fell in love with a minor official, a man named Dong Xian, and bestowed upon him great political power and a magnificent palace. Legend has it that one day while the two men were sleeping in the same bed, the emperor was roused from his sleep by pressing business. Dong Xian had fallen asleep across the emperor’s robe, but rather than awaken his peaceful lover, the Emperor cut his robe free at the sleeve. Thus “the passion of the cut sleeve” became a euphemism for same-sex love in China. — R.G.L. get you a dude who will fuck up his own clothing for you NO OKAY THIS IS REALLY COOL SO SHUT UP AND LISTEN KIDS. Ancient China was super chill about homosexuality okay. Like we have gay emperors and feudal lords, lesbian princesses who were girlfriends with their serving maids, gay ass poets who wrote lots of poems about that one courtesan who played the guzheng so well.In fact homosexuality was so okay that in Shiji, which is basically the Bible of Ancient Chinese history, there is an entire section dedicated to the gay lovers of emperors. What’s the best part? All the laws and criticism about homosexuality in Ancient China were all about shit like prostitution and rape. These laws were  outlawing homosexual stuff were all very specific. For example, there were laws banning male prostitution, but no laws against homosexuality. These laws were passed to stop the spread of prostitution and laws targeting prostitution in general were pretty common in Chinese history. There were also really strict laws about male rape. Rape was punishable by death, regardless of the gender of the victim. Rape a girl, you die. Rape a guy, you die. Have sex with a minor, you die regardless of whether it was consensual. The lightest sentence you could get was slavery where you were bound to the army.Also scholars wrote essays criticising the boyfriends of emperors, saying that they distracted the emperor from work blah blah blah but THEY ALSO DID THE SAME FOR THE CONCUBINES. That’s right - the issue wasn’t homosexuality but rather the hormones of the emperor. They didn’t care about the gender of the emperor’s favourite lover but rather the fact that the emperor was too horny to get shit done.“But WAIT, Modern China is a hardass about homosexuality!!!! How do you explain that!”Yes. That. That’s because of the late Qing years where Western influences entered the country and brought their gross ass homophobic attitudes with them. And the Qing government was so anxious to seem modern and be seen as equals to their Western counterparts. So they adopted Western ways and discarded their previous attitudes about homosexuality. Hence you have Modern China.So the next time someone tries to tell you that being LGBT is wrong because it goes against traditional Chinese values, tell them to go fuck themselves with 3000 years of Chinese queerness.  Here are all the illustrations of historical gay couples by Ryan Grant https://www.advocate.com/arts-entertainment/artist-spotlight/2012/08/11/ryan-grant-longs-history-gay-love#slide-0 This is one of the best things I have ever read.
general: lyrica-in-nerdvana:
daysofstorm:

pilgrim-soulinyou:

jeremyyyallan:

fagraklett:

Chinese emperor Ai of Han, fell in love with a minor official, a man named Dong Xian, and bestowed upon him great political power and a magnificent palace. Legend has it that one day while the two men were sleeping in the same bed, the emperor was roused from his sleep by pressing business. Dong Xian had fallen asleep across the emperor’s robe, but rather than awaken his peaceful lover, the Emperor cut his robe free at the sleeve. Thus “the passion of the cut sleeve” became a euphemism for same-sex love in China. — R.G.L.


get you a dude who will fuck up his own clothing for you

NO OKAY THIS IS REALLY COOL SO SHUT UP AND LISTEN KIDS. Ancient China was super chill about homosexuality okay. Like we have gay emperors and feudal lords, lesbian princesses who were girlfriends with their serving maids, gay ass poets who wrote lots of poems about that one courtesan who played the guzheng so well.In fact homosexuality was so okay that in Shiji, which is basically the Bible of Ancient Chinese history, there is an entire section dedicated to the gay lovers of emperors. What’s the best part? All the laws and criticism about homosexuality in Ancient China were all about shit like prostitution and rape. These laws were  outlawing homosexual stuff were all very specific. For example, there were laws banning male prostitution, but no laws against homosexuality. These laws were passed to stop the spread of prostitution and laws targeting prostitution in general were pretty common in Chinese history. There were also really strict laws about male rape. Rape was punishable by death, regardless of the gender of the victim. Rape a girl, you die. Rape a guy, you die. Have sex with a minor, you die regardless of whether it was consensual. The lightest sentence you could get was slavery where you were bound to the army.Also scholars wrote essays criticising the boyfriends of emperors, saying that they distracted the emperor from work blah blah blah but THEY ALSO DID THE SAME FOR THE CONCUBINES. That’s right - the issue wasn’t homosexuality but rather the hormones of the emperor. They didn’t care about the gender of the emperor’s favourite lover but rather the fact that the emperor was too horny to get shit done.“But WAIT, Modern China is a hardass about homosexuality!!!! How do you explain that!”Yes. That. That’s because of the late Qing years where Western influences entered the country and brought their gross ass homophobic attitudes with them. And the Qing government was so anxious to seem modern and be seen as equals to their Western counterparts. So they adopted Western ways and discarded their previous attitudes about homosexuality. Hence you have Modern China.So the next time someone tries to tell you that being LGBT is wrong because it goes against traditional Chinese values, tell them to go fuck themselves with 3000 years of Chinese queerness. 

Here are all the illustrations of historical gay couples by Ryan Grant https://www.advocate.com/arts-entertainment/artist-spotlight/2012/08/11/ryan-grant-longs-history-gay-love#slide-0


This is one of the best things I have ever read.

lyrica-in-nerdvana: daysofstorm: pilgrim-soulinyou: jeremyyyallan: fagraklett: Chinese emperor Ai of Han, fell in love with a minor o...

general: General lols
general: General lols

General lols

general: major-general-blue: c-dragon-art: This took me two years please look at it aftg animations set to random audio clips are like crack cocaine to me
general: major-general-blue:
c-dragon-art:
This took me two years please look at it
aftg animations set to random audio clips are like crack cocaine to me

major-general-blue: c-dragon-art: This took me two years please look at it aftg animations set to random audio clips are like crack cocai...

general: He ruined rap and music in general by GrubbyNelson MORE MEMES
general: He ruined rap and music in general by GrubbyNelson
MORE MEMES

He ruined rap and music in general by GrubbyNelson MORE MEMES

general: He ruined rap and music in general
general: He ruined rap and music in general

He ruined rap and music in general

general: solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line Goddammit AC. You had one job
general: solaredarisen:

randomnightlord:

solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood? 


Syndicate is based on victorian era & there’s gangsI literally had to hide because I keep walking to area higher than my current level because of main story line


Goddammit AC. You had one job

solaredarisen: randomnightlord: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelie...

general: solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing is Watching you’re seeing someone’s experience Playing you’re experiencing it I watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it I have to go 50/50 on that one because I tend to avoid fights in AC: Syndicate Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?
general: solaredarisen:

randomnightlord:
solaredarisen:


randomnightlord:

mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing is
Watching you’re seeing someone’s experience
Playing you’re experiencing it
I watched a lot of gameplay and playing some of the games myself have a very different feels to it



Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

I have to go 50/50 on that one because I tend to avoid fights in AC: 
Syndicate




Isn’t the whole point of AC to avoid fighting? Or did that change since Brotherhood?

solaredarisen: randomnightlord: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalk...

general: solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it
general: solaredarisen:

randomnightlord:
mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience? 

The different between watching and playing isWatching you’re seeing someone’s experiencePlaying you’re experiencing itI watched a lot of gameplay and playing some of the games myself have a very different feels to it


Understandable but why waste money on a 70 bucks game if you cut out like 30 or 40 percent? That’s not worth it

solaredarisen: randomnightlord: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theh...

general: mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkicks: lesbianmooncolony: sinbadism: maxofs2d: guitarbeard: alexxdz: GO WATCH A MOVIE Next up on Worth Reading: The other team should just fucking let me win when I play baseball.  well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to. optional “cakewalk” modes aren’t that bad of an idea. what if i want to just see the story of the game and dont want to actually play it? like?? as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode i’m a games developer and an avid gamer and i really really think games should let you skip combat honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE.  Yeah. Skipping combat might seem like a not bad idea then. Mass Effect 3 has this: [Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.] ‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.) The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible. Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here. Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this. Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like! I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans. Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish?? I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option.  Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight. Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many. I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game. Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?
general: mordinette:

rocketmermaid:

atelierabintra:

pmseymourva:

dreamwalkertara:

enigmaticagentalice:

theheroheart:

glitterpill:

dropkicks:

lesbianmooncolony:

sinbadism:

maxofs2d:

guitarbeard:

alexxdz:

GO WATCH A MOVIE 

Next up on Worth Reading: The other team should just fucking let me win when I play baseball. 

well this isn’t necessarily a bad point. there are games with great stories and really awful shoehorned fighting sequences. then you also have handicapped/disabled gamers who don’t necessarily have the dexterity to finish a game but would still like to be able to.
optional “cakewalk” modes aren’t that bad of an idea.

what if i want to just see the story of the game and dont want to actually play it? like??
as it is i would never pay for a bioshock game or a fallout game but i am very interested in the story. so i just watch youtube videos of it. they could get money from me if they sold the skip combat mode

i’m a games developer and an avid gamer and i really really think games should let you skip combat

honestly one of my favourite things about la noire was when you failed a sequence twice the game was like “yo do you just wanna skip this bit?”the gaming industry/community has a huge problem with accessibility tbh. like, thank god for standardised control schemes (although bring back full customisation jfc  not enough games have that anymore) but fights require time, literacy in both that type of gaming & in the individual game, you need to be able to navigate the system which can be anywhere from slightly difficult to hellish for people with visual/audio processing disorders. and tbh sometimes you just wanna enjoy the story and not get stressed the hell out doing the sAME FIGHT 700 times. it’s why i always put a game on easy/casual when I’m replaying unless  i’m specifically going for difficulty based achievements.not to mention SO MANY GAMES have either poorly designed battles or fights that have been shoved in for no reason other than to pad out the game (dxhr & da2 come to mind immediately) that sometimes it’d honestly improve the gameplay to just skip them altogether

Imagine if you were a gamer with arthritis or MS or some other disability that took away your ability to click buttons quickly, and every fight became as frustrating as THAT GODDAMN DA: ORIGINS OH FUCK I’M ON FIRE SLIDE PUZZLE. 
Yeah. Skipping combat might seem like a not bad idea then.

Mass Effect 3 has this:
[Screenshot from a Mass Effect 3 menu, with title: “Choose Your Experience”, showing the options ‘action’, ‘role playing’ and ‘story’.]
‘Action’ makes most story choices for you and conversations become straight up cutscenes. ‘Role playing’ is the default experience, both challenging gameplay and character/story building. And ‘story’ has the roleplaying but very easy combat, letting you breeze through it. (You also have a ‘casual’ difficulty setting that’s a bit more rewarding but still pretty easy.)
The thing about video games (particularly RPGs or in general games that allow you to explore or direct the story) is that the interactivity is what makes it different from movies or watching LPs on youtube. And I’ve played games that got FAR stronger emotional reactions out of me simply because I had to carry out the actions myself rather than just watching. And that experience should be more accessible.
Because SHOCKINGLY: games aren’t always about winning, or being good at it. It’s about having fun. This is kindergarten education here.

Yeah, it always baffles me when I see people react so negatively to a perfectly reasonable suggestion like this.
Why the hell shouldn’t games let you skip combat if you want to? Why shouldn’t there be a super-duper-easy-peasy mode for everything? No-one is gonna force YOU to play it like that if you don’t want to! Continue to be as hardcore as you like!
I just don’t understand the resistance at all. What we’re talking about is simply having more options for gamers. You’re adding something that would make games more accessible and fun for loads of new fans, and you’re not taking ANYTHING away from existing fans.
Like…do you…not want more people to enjoy these games?? Do you really hate the idea of other people having fun so much that you’ll rile against it even when it literally has no effect on you or your experience whatsoever?? Are you honestly that selfish??

I am *horrifically* bad at gaming, but it’s a genre that I’m intensely interested in and very desperately want to be more immersed in. I would HAPPILY buy so many more games if combat was a skippable option. 

Not to mention one of the best indie games out right now is pretty much telling you if you want the best ending, don’t fight.



Yeah, I hate the elitist mentality that only those ~*~*hardcore*~*~ enough should be allowed to enjoy video games. I mean, gaming should be an experience to be had and not just an obstacle to clear, right?Then again, my poor mental health situation and chronic pain+mobility issues on my right hand means that my gaming options are severely limited nowadays. So I’m all about making gaming accessible for everyone in the first place.Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



Anyone who thinks gaming will be ruined by making it more accessible need to realize that they have already ruined gaming for many.



I’ve had to stop playing certain games because all the button mashing aggravated my carpal tunnel pain, and I rage quit some because they had a super frustrating part that I could never get past. Games should be fun, not a test of endurance. At least, they should let you skip the difficult parts you are unable to do. They can still have a hardcore mode for people who enjoy a challenge. They would still get to brag about their accomplishments without preventing others from enjoying an otherwise fun game.



Unpopular opinion but just watch the game on youtube then? Why spend money when you don’t get the full experience?

mordinette: rocketmermaid: atelierabintra: pmseymourva: dreamwalkertara: enigmaticagentalice: theheroheart: glitterpill: dropkick...

general: everythingfox: General William Featherside, 33rd Armored Corps
general: everythingfox:

General William Featherside, 33rd Armored Corps

everythingfox: General William Featherside, 33rd Armored Corps

general: [Lighthearted post] can see this being a star wars character like general Grievous henchman or something
general: [Lighthearted post] can see this being a star wars character like general Grievous henchman or something

[Lighthearted post] can see this being a star wars character like general Grievous henchman or something

general: [Lighthearted post] can see this being a star wars character like general Grievous henchman or something by coldwhipzx MORE MEMES
general: [Lighthearted post] can see this being a star wars character like general Grievous henchman or something by coldwhipzx
MORE MEMES

[Lighthearted post] can see this being a star wars character like general Grievous henchman or something by coldwhipzx MORE MEMES

general: bscully: sneepysnape: roseverdict: 3-ducks-in-a-trenchcoat: The look on her face when she realizes Transcript: A college-age woman with a microphone is interviewing a man on the street, likely a fellow student. Over the audio of them speaking, some background music is playing of the “something funny is about to happen, but for now things are calm” variety. Woman: What do you think about starting an initiative on campus, here at UK, to be more inclusive to women who have penises, and we can put urinals in the women’s restroom for them? Man: Sounds fantastic. Woman: Oh, is it? Man: Yeah. Woman: Okay, what about-? Let’s take it one step closer, y'know, more for inclusivity here on campus, about free tampons and pads in the men’s restroom for men who have periods? Man: Sounds great. Woman: Okayyy. You don’t see anything wrong with those statements? Man: No. Woman: What men do you know with periods? Man, overlapping slightly with Woman: -the general use ones, like at Willy T’s(?), I use ‘em pretty often- (transcriber couldn’t quite catch everything, sorry!) At this point the video freezes on a still of the woman, who’s in the middle of realizing she was trying to get transphobic answers out of a trans man the whole time, and is thoroughly gobsmacked. Flabbergasted, even. The background music picks up and could very well be a video game boss theme for a classical-music-themed boss. I don’t know the song, sadly. According to the notes, the song is Kira’s theme from JoJo’s Bizarre Adventure. End transcript. It’s not Willy T, I think it’s Building D! Either way, thanks for the transcript Tbh separated stalls, urinals, female hygiene products, baby-changing rooms and also bidets should be standard in all restrooms
general: bscully:

sneepysnape:

roseverdict:


3-ducks-in-a-trenchcoat:
The look on her face when she realizes 
Transcript: A college-age woman with a microphone is interviewing a man on the street, likely a fellow student. Over the audio of them speaking, some background music is playing of the “something funny is about to happen, but for now things are calm” variety.
Woman: What do you think about starting an initiative on campus, here at UK, to be more inclusive to women who have penises, and we can put urinals in the women’s restroom for them?
Man: Sounds fantastic.
Woman: Oh, is it?
Man: Yeah.
Woman: Okay, what about-? Let’s take it one step closer, y'know, more for inclusivity here on campus, about free tampons and pads in the men’s restroom for men who have periods?
Man: Sounds great.
Woman: Okayyy. You don’t see anything wrong with those statements?
Man: No.
Woman: What men do you know with periods?
Man, overlapping slightly with Woman: -the general use ones, like at Willy T’s(?), I use ‘em pretty often- (transcriber couldn’t quite catch everything, sorry!)
At this point the video freezes on a still of the woman, who’s in the middle of realizing she was trying to get transphobic answers out of a trans man the whole time, and is thoroughly gobsmacked. Flabbergasted, even. The background music picks up and could very well be a video game boss theme for a classical-music-themed boss. I don’t know the song, sadly. According to the notes, the song is Kira’s theme from JoJo’s Bizarre Adventure. End transcript.



It’s not Willy T, I think it’s Building D! Either way, thanks for the transcript



Tbh separated stalls, urinals, female hygiene products, baby-changing rooms and also bidets should be standard in all restrooms

bscully: sneepysnape: roseverdict: 3-ducks-in-a-trenchcoat: The look on her face when she realizes Transcript: A college-age woman w...

general: hattersarts: an older, battle worn general catra for @ DrKnowhere on twitter 
general: hattersarts:

an older, battle worn general catra for @ DrKnowhere on twitter 

hattersarts: an older, battle worn general catra for @ DrKnowhere on twitter 

general: quizzicalcontent: Think You’re Smart? Take The Ultimate General Knowledge Trivia Quiz HERE
general: quizzicalcontent:

Think You’re Smart? Take The Ultimate General Knowledge Trivia Quiz HERE

quizzicalcontent: Think You’re Smart? Take The Ultimate General Knowledge Trivia Quiz HERE

general: general-cronch: posting on tumblr.com
general: general-cronch:

posting on tumblr.com

general-cronch: posting on tumblr.com

general: The quarantine is exposing a lot of people, in general
general: The quarantine is exposing a lot of people, in general

The quarantine is exposing a lot of people, in general

general: hello there general kenobi
general: hello there general kenobi

hello there general kenobi

general: spaghettibastard: General G FEED US/Blue Avian
general: spaghettibastard:
General G
FEED US/Blue Avian

spaghettibastard: General G FEED US/Blue Avian