Aired
Aired

Aired

Booped
Booped

Booped

Bucket
Bucket

Bucket

Peanut
Peanut

Peanut

Margaret
Margaret

Margaret

When She
When She

When She

Greates
Greates

Greates

Falling Apart
Falling Apart

Falling Apart

No One Ever
No One Ever

No One Ever

station
station

station

🔥 | Latest

fill up: Facts that can save your life. If you vomit and it looks like coffee grounds, you need to get to a hospital. You're bleeding somew The partially digested blood comes up looking like coffee grounds. here and it's reaching your stomach If you ever almost drown to the point of throwing up water or passing out, even if you feel 100% fine, get to a hospital. Your lungs can unwittingly self-fill up with fluid over the next few hours. When having a heart attack, you don't swallow asprin, you chew it. Then swallow. If you're ever somewhere really high (e.g hiking) and you hear crunchy/crinkling noises in the air and/or feel static electricity (like your hair standing up) . get out of there immediately, lightning is on it's way If you're at the beach and the ocean suddenly recedes, get to high ground. ASAP Rohypnol, the date rape drug, has a salty taste to it. Utrafacts.umblr.com mizukiinozomii: spsyched: ladyofthegeneral: bonnieblue85: keeping-up-with-the-jenners: just-the-way-youre-not: ultrafacts: Source: 1 2 3 4 5 6 If you want more facts, follow Ultrafacts THIS IS SO IMPORTANT Reblogging because I care about you guys Important Rohypnol has an INCREDIBLY salty taste to it. It’s disgusting. And it also isn’t a drug that acts immediately! The minute you notice the salty taste, you have about 5-10 minutes to get somewhere safe or call an ambulance, and it CAN be fought if you’re aware of it. It will make you woozy, it will make you so dizzy you can’t stand upright, it will certainly make you unable to walk properly, but if you struggle to remain conscious you can get about 20 extra minutes of consciousness from the drug before it will knock you out completely. If you’re in a public place, and the person who drugged you is trying to take you somewhere private, start. a. fight. Insist as LOUDLY and as VIOLENTLY as you can that you refuse to go anywhere with them. Odds are they’re trying to make as little of a scene as possible as they drag you away, and if you’re putting up a fight and very clearly ‘drunk’, eyes will turn on them and they’ll either need to let you go, or cause a serious scene, which they don’t want. Don’t just act like you’re just protesting being taken home, though. Fight like your life depends on it even if they aren’t assaulting you. Cause. A. Scene. That’s the last thing they want.  Everyone should reblog this! Very useful.
 fill up: Facts that can save your life.
 If you vomit and it looks like coffee grounds,
 you need to get to a hospital. You're bleeding
 somew
 The partially digested blood comes up looking
 like coffee grounds.
 here and it's reaching your stomach
 If you ever almost drown to the point of
 throwing up water or passing out, even if you
 feel 100% fine, get to a hospital. Your lungs
 can unwittingly self-fill up with fluid over the
 next few hours.
 When having a heart attack, you don't
 swallow asprin, you chew it. Then swallow.
 If you're ever somewhere really high (e.g
 hiking) and you hear crunchy/crinkling noises
 in the air and/or feel static electricity (like
 your hair standing up) . get out of there
 immediately, lightning is on it's way
 If you're at the beach and the ocean suddenly
 recedes, get to high ground. ASAP
 Rohypnol, the date rape drug, has a salty
 taste to it.
 Utrafacts.umblr.com
mizukiinozomii:

spsyched:

ladyofthegeneral:

bonnieblue85:

keeping-up-with-the-jenners:

just-the-way-youre-not:

ultrafacts:

Source: 1 2 3 4 5 6 If you want more facts, follow Ultrafacts

THIS IS SO IMPORTANT

Reblogging because I care about you guys

Important

Rohypnol has an INCREDIBLY salty taste to it. It’s disgusting. And it also isn’t a drug that acts immediately! The minute you notice the salty taste, you have about 5-10 minutes to get somewhere safe or call an ambulance, and it CAN be fought if you’re aware of it. It will make you woozy, it will make you so dizzy you can’t stand upright, it will certainly make you unable to walk properly, but if you struggle to remain conscious you can get about 20 extra minutes of consciousness from the drug before it will knock you out completely. If you’re in a public place, and the person who drugged you is trying to take you somewhere private, start. a. fight. Insist as LOUDLY and as VIOLENTLY as you can that you refuse to go anywhere with them. Odds are they’re 

 trying to make as little of a scene as possible as they drag you away, and if you’re putting up a fight and very clearly ‘drunk’, eyes will turn on them and they’ll either need to let you go, or cause a serious scene, which they don’t want. Don’t just act like you’re just protesting being taken home, though. Fight like your life depends on it even if they aren’t assaulting you. Cause. A. Scene. That’s the last thing they want. 

Everyone should reblog this!


Very useful.

mizukiinozomii: spsyched: ladyofthegeneral: bonnieblue85: keeping-up-with-the-jenners: just-the-way-youre-not: ultrafacts: Source:...

fill up: An Econ Teacher Gave His Senior Highschool Students His Personal List Of Wisest Words..And They Make A Lot Of Sense. 1 There are plenty of ways to enter a pool The stairs is not one of them 2 Never cancel dinner plans by text message. 3. Don't knock it till you try it 4. a stree performer makes you stop walking, you owe him a buck 5 Always use we when referring to your home 6. When entrusted with a secret, keep it. 7. Don't underestimate free throws in a game of HORSE. 8 lust because you can doesn't mean you should 9. Don't dumb yourself down. 10 You only get one chance to notice new hairout. 11 If you're staying more than one night, unpack 12. Never park in front of a bar 13. Expect the seat in front of you to redine. Prepare 14. Keep a picture of your first fish, first cer, and first 15. Hold your heroes to a high standard. 17 Never lie to your doctor 18 All guns are 19. Don't mention sunburns. Believe me, they know. 20. The best way to show thanks is to wear it Even if it's only once. 21 Take and TV once vacation of your cell phone, internet, year 22. Don't fill up on bread, no matter how good. 24 Don't linger in the doorway. in or out 25. If you choose to go in drag, don't sell yourself short. 26. If you want to know what makes you unique, sit for 27 Never get your haircut the day of a special 28 Be mindful of what comes between you and the Earth Ahways buy good shoes, tires and sheets. 29. Never eat unch at your desk If you can avoid it 30. When you're with new friends, don't just tak 31. Eat unch with the new kids 32. When traveling, keep your wits about you No 33. It's never too late for an apology. 34. Don't pose wth boore. It's unbecoming. 5. If you have the right of way, TAKE IT 36. You don't get to choose your own nickname. 37, When you marry someone, remember you marry 39. Under nocrcumstances should you ask ง woman 40. it'snot enough to be proud of your ancestry, ive up to t 41. Don't make a 42. When giving a thank you speech, short and sweet 44. Never glost 46. Make time for your mother on your birthday. It'sa special day for her too 47. When opening presents, no one lices &a good guesver 48. Sympathy Is a crutch Never take ล limp. 49, Give credit, Take biame 50. Suck it up every now and then. 51. Never be the last one in the pool 52. Don't stare. 53. Address everyone that carries a firearm 54. Stand up to bulies, You only have to do it once. 55. fyoul've made your point, stop talking 56. Admit it when you're wrong 7. it you offer to help don't quit until the job is done 58. Look people in the eye when you thank them 60. Never answer the phone at the dinner table. 61. Forgive yoursef for your mistakes. 62. Know at least one good joke. 63. Don't boo Even the ref is somebody's son one good meal 65, Leam to drive manual/stick shift. 66. Be cool to yourger kids. Reputations are built over 67. It's okay to po to the movies by yourself 68. Dance with your mother/Tather 69. Don't lose your cool. Especialy at work 0. Always thank the host 71. It you don't understand, ask before it's too late. 72. Know the size of your boyfriend girtriend's 73 There is nothing wrong with a plain t shirt. 74. De a good ästener. Don't just take your turn to 5. eep your word, 76. In colege always sit near the front. You'll stand our immediately and come grade time it will oome in handy. 7. Carry your mother's begs, She carried you for 9 78. Be pacient with arport security. They are just 79. Don't be the talker in a movie. 80. The oppesite svex ikes people who shower. 81. You are what you da. Nat what you say 82. Learn to change tire 83. Be kind Everyone has a hard fight ahead 84. An hour with grandparents is time we spent. Ask for advice when you need it Don't itter 86, tf you have ฮ sister, get to know her 87. You won't always be the strongest or fastest. But you can't be the toughest 89. Duy the orange properties in Monopoly 90. Make the littie things count. 91 92. There is a fine line between loaking suitry and slutty. Find it 93. 94. You're never too old to need your Mom. Ladies, 2 you make the decision to wee hees on the first dste commit to keeping them on and keeping your trap shut about how much your feet kil 96. Your dance moves might not be the best. but i promise making a fool of yourself is more fun than sitting on the bench alone 99. Being old is not dictated by your bedtime 100. If you HAVE to fight, punch first and punch hard. epicjohndoe: Wise Words From A Smart Teacher
 fill up: An Econ Teacher Gave His Senior
 Highschool Students His Personal
 List Of Wisest Words..And They
 Make A Lot Of Sense.
 1 There are plenty of ways to enter a pool The stairs
 is not one of them
 2 Never cancel dinner plans by text message.
 3. Don't knock it till you try it
 4. a stree performer makes you stop walking, you
 owe him a buck
 5
 Always use we when referring to your home
 6.
 When entrusted with a secret, keep it.
 7.
 Don't underestimate free throws in a game of
 HORSE.
 8 lust because you can doesn't mean you should
 9. Don't dumb yourself down.
 10 You only get one chance to notice new
 hairout.
 11 If you're staying more than one night, unpack
 12. Never park in front of a bar
 13. Expect the seat in front of you to redine.
 Prepare
 14. Keep a picture of your first fish, first cer, and
 first
 15.
 Hold your heroes to a high standard.
 17 Never lie to your doctor
 18 All guns are
 19. Don't mention sunburns. Believe me, they
 know.
 20. The best way to show thanks is to wear it
 Even if it's only once.
 21
 Take
 and TV once
 vacation of your cell phone, internet,
 year
 22.
 Don't fill up on bread, no matter how good.
 24
 Don't linger in the doorway. in or out
 25.
 If you choose to go in drag, don't sell yourself
 short.
 26.
 If you want to know what makes you unique,
 sit for
 27 Never get your haircut the day of a
 special
 28 Be mindful of what comes between you and
 the Earth Ahways buy good shoes, tires and
 sheets.
 29. Never eat unch at your desk If you can avoid it
 30. When you're with new friends, don't just tak
 31. Eat unch with the new kids
 32. When traveling, keep your wits about you No
 33. It's never too late for an apology.
 34. Don't pose wth boore. It's unbecoming.
 5. If you have the right of way, TAKE IT
 36. You don't get to choose your own nickname.
 37, When you marry someone, remember you marry
 39.
 Under nocrcumstances should you ask ง woman
 40. it'snot enough to be proud of your ancestry, ive
 up to t
 41. Don't make a
 42. When giving a thank you speech, short and sweet
 44. Never glost
 46. Make time for your mother on your birthday. It'sa
 special day for her too
 47. When opening presents, no one lices &a good
 guesver
 48. Sympathy Is a crutch Never take ล limp.
 49, Give credit, Take biame
 50. Suck it up every now and then.
 51. Never be the last one in the pool
 52. Don't stare.
 53. Address everyone that carries a firearm
 54. Stand up to bulies, You only have to do it once.
 55. fyoul've made your point, stop talking
 56. Admit it when you're wrong
 7. it you offer to help don't quit until the job is done
 58. Look people in the eye when you thank them
 60. Never answer the phone at the dinner table.
 61. Forgive yoursef for your mistakes.
 62. Know at least one good joke.
 63. Don't boo Even the ref is somebody's son
 one good meal
 65,
 Leam to drive manual/stick shift.
 66. Be cool to yourger kids. Reputations are built over
 67. It's okay to po to the movies by yourself
 68. Dance with your mother/Tather
 69. Don't lose your cool. Especialy at work
 0. Always thank the host
 71. It you don't understand, ask before it's too late.
 72. Know the size of your boyfriend girtriend's
 73 There is nothing wrong with a plain t shirt.
 74. De a good ästener. Don't just take your turn to
 5. eep your word,
 76.
 In colege always sit near the front. You'll stand
 our immediately and come grade time it will oome in
 handy.
 7. Carry your mother's begs, She carried you for 9
 78. Be pacient with arport security. They are just
 79. Don't be the talker in a movie.
 80. The oppesite svex ikes people who shower.
 81. You are what you da. Nat what you say
 82. Learn to change tire
 83. Be kind Everyone has a hard fight ahead
 84.
 An hour with grandparents is time we
 spent. Ask for
 advice when you need it
 Don't itter
 86,
 tf you have ฮ sister, get to know her
 87. You won't always be the strongest or
 fastest. But you can't be the toughest
 89. Duy the orange properties in Monopoly
 90. Make the littie things count.
 91
 92. There is a fine line between loaking suitry
 and slutty. Find it
 93.
 94.
 You're never too old to need your Mom.
 Ladies,
 2 you make the decision to wee
 hees on the first dste commit to keeping
 them on and keeping your trap shut about
 how much your feet kil
 96.
 Your dance moves might not be the best.
 but i promise making a fool of yourself is
 more fun than sitting on the bench alone
 99. Being old is not dictated by your bedtime
 100. If you HAVE to fight, punch first and
 punch hard.
epicjohndoe:

Wise Words From A Smart Teacher

epicjohndoe: Wise Words From A Smart Teacher

fill up: ISCHACROS mischacrossing: This is probably my most requested guide/ tutorial, and there is no one right way to explain it. Everyone’s town is different, along with everyone’s tastes and preferences. Feel free to follow this to a T, do only a few steps, or ignore it altogether. This is just what I’ve gathered from my own experiences and watching other people plan/ build their towns. I won’t mind if you add a “Read More” when you reblog it. I know it’s a ridiculously long post. :x Pre-Landscaping Prep: Dreamies: Try to get most—if not all—of your dream villagers first. Knowing where their houses are will make landscaping much smoother since you won’t be worrying about someone moving into the middle of your orchard. Using a little (or a lot of) plot resetting will help their houses get in not-so-shitty spots. Side Characters: If you’re going to have characters other than your mayor, go ahead and make their houses (or at least plan where they will be). This is for the same reason as getting your dreamies early on. Hybrid Garden: Move your flowers to your beach and set up a hybrid garden, and plant any flowers you buy there. The beach is the best spot, because villagers can’t move there, obviously. This hybrid guide will be super helpful! Stock Up: Start hoarding everything. Bells, axes, flowers, tree saplings, bush starts, furniture, etc. You can store them in your house, locker, museum, and/or beach to keep them off the town’s ground and away from dangerous house plots. Check out my Bell-Making Guide for money-making tips. Town Theme: Most people have a general idea early on, but I felt like I should touch on it. Think of what kind of theme/ feel you want your town to have—i.e. modern, regal, zen, fairy tale, forest, etc. Knowing this will help you decide on wide or skinny paths, number of trees, color of flowers, and so on. Don’t feel pressured to have a theme, though. You can make a town without thinking, “This all has to look super modern!” Just design what you like! Deforestation: Before you start laying down paths or PWP’s, you need to cut down every damn tree in your town. You can use all those axes you’ve been hoarding or a golden axe if you’ve gotten there. This will give you a blank slate to work with so seeing where paths and PWP’s can go will be 100x easier. Putting Down Paths: Wide and/or Skinny: There are two basic types of paths—wide and skinny. Wide paths take up two to three tiles, while skinny paths take up only one. Wider paths tend to give a more modern/ regal feel, and skinny paths tend to give a more natural/ forest feel to a town. Skinny paths are also useful in tight areas that you need to go through. You can use only one or a mix of both, but having an idea of which you’ll use will help with planning. Find a Path: This is obviously a huge step. I have a fairly thorough mix of paths posted to my blog, but other blogs for finding paths include bidoofcrossing, merongcrossing, and acnlpaths. This would be the time to find waterway and grass designs if you’re planning on having those. Planning: This is definitely optional, but it definitely helps. Take a screenshot of your town map and open it in Paint, or a similar program. Draw lines on your map to indicate where paths will go. You can use a red line to represent wide paths, a green line to represent skinny paths, a blue line to represent waterways, etc. Actual Pathing: Now you can actually put down a path in your town! For the first go-around, it’s simpler to use one single-tile design so you can just put it down where you think you want your path. This way, you can tweak it without having to change three other designs along with it. Having a path with no dead ends that also connects the major parts of town is best. You can use skinny paths/ stepping stones to connect the wide path to smaller areas—like villagers’ houses in tight spaces, the campsite, PWP areas, etc. After all that, you can go in and lay down the pretty path you picked out earlier! Too Many Designs: I get a lot of questions about this, so I figured I’d talk about it. You can only store 10 designs in your design slots, but some paths will take up all or more of those. If you want more than 10 designs, you’ll have to create another character to live in your town. You can have up to 4 characters, so you can have up to 40 designs—including paths, clothes, wallpapers, etc. Public Works Projects: Picking PWP’s: Obviously your thoughts on what PWP’s you want will change over time, but try to get a basic idea of the ones you like. There is a list here that tells you all the PWP’s, how much space they take up, and what villager personality will suggest them to you. Some might go along with the theme of your town more, so you can pinpoint those early on. Planning: Once you’re done picking out your favorite PWP’s, you can start figuring out where they’ll go. Walk along your path/ look at your map and find spacious areas. Especially large spaces can be filled with parks (jungle gym, tire toy, water fountain, picnic blanket), gardens (statue fountain, topiaries), zen gardens (zen garden, zen bell, zen bench, zen streetlight), campground (campsite, fire pit, camping cot, log bench), etc. Smaller areas can have single PWP’s. Most can look fine on their own, and you can fill more space with trees, flowers, bushes, etc. a little later. Use a simple design to indicate where various PWP’s will go so you don’t forget and accidentally move a villager in on top of it. Getting Suggestions: Villagers can be super annoying with not suggesting new PWP’s. To help the process along, use the diving trick. It might take a couple tries, but I promise you’ll get more suggestions this way. Do the Damn Thing: Build the PWP’s!!! Obviously you can be building some while planning for others, so don’t get so caught up in planning and the diving trick that you forget to actually build those PWP’s. Landscaping: Planning: Now that you have most of your villagers moved in and PWP’s at least planned out, you can start putting in pretty nature! You should have been hoarding trees and bushes while expanding your hybrid garden, so you should have plenty to work with. You still might need more though. In this case, use a simple design to indicate where trees or bushes will go eventually. Lining Paths: The first step to giving your town “depth” is lining your paths with something—literally anything. If your town is more natural, use more trees. If your town is more modern, use more bushes and flowers. Just mix and match different things with different areas of path. Try not to mix too many different types of bushes in one area. If you do mix them, do it in a pattern of some kind. Filling Around PWP’s: Now you can build on those areas with PWP’s. Larger spaces that you filled with a park or garden can be outlined just like you lined your paths. Inside the areas, you can fill it with flowers, a path/grass design, or just leave the natural grass! Around more secluded PWP’s, you can do the same thing on a smaller scale. For example, around a fountain put a mix of flowers on the first outline or two. Then do an outline of bushes around those flowers with a couple open spaces for entryways. You just took up so much space with just one PWP! So experiment with different areas and see what looks good. You can always rearrange everything later. Flower Combinations: There are going to be several areas you’ll want to fill with flowers, and deciding what kind can be daunting. Like a lot of other things, experimentation is going to be a large part of this. As far as mixing breeds goes, combos that look nice together are cosmos and tulips, cosmos and violets, roses and tulips, and roses and lilies. As far as mixing colors go, combos that look nice together are anything and white, pink and yellow, pink and blue, purple and blue, yellow and orange, black and orange, and red and pink. Everyone’s taste is different, but these are combos I’ve seen that many people have liked. Extra Space: You shouldn’t have much space left, but you can add some trees and flowers into weird areas right behind bigger buildings and whatnot. Putting out clothes and gifts for visitors to your dream town is really nice. Other things can fill up space are fruit baskets, tree stumps, mushrooms, songs, and candy. Finishing Touches: Houses: Houses aren’t exactly “touches,” but you’ll be working on them all throughout your town building. Basically, just get an idea of what “theme” you want your houses/ rooms to have. Cute ideas I’ve seen are bedrooms, living rooms, kitchens, spas, offices, libraries, cafes, classrooms, convenience stores, flower shops, restaurants, and hotels. Gifts: Putting out clothes and wrapped gifts for dream visitors is really nice. Good gifts include throwing beans, toy hammers, balloons, bubble wands, ice creams, and so on. Carry On: Building your town will take months, and you’ll probably change your mind 293208 times on where you want this PWP or what kind of flowers you want in that area. You’ll probably be doing a mix of a few different steps at once, which is completely fine. Just don’t lose focus on enjoying the game! Build your encyclopedia, work towards your badges, interact with villagers, visit dream towns, etc. Have fun, and good luck!!!
 fill up: ISCHACROS
mischacrossing:
This is probably my most requested guide/ tutorial, and there is no one right way to explain it. Everyone’s town is different, along with everyone’s tastes and preferences. Feel free to follow this to a T, do only a few steps, or ignore it altogether. This is just what I’ve gathered from my own experiences and watching other people plan/ build their towns. I won’t mind if you add a “Read More” when you reblog it. I know it’s a ridiculously long post. :x
Pre-Landscaping Prep:

Dreamies: Try to get most—if not all—of your dream villagers first. Knowing where their houses are will make landscaping much smoother since you won’t be worrying about someone moving into the middle of your orchard. Using a little (or a lot of) plot resetting will help their houses get in not-so-shitty spots.

Side Characters: If you’re going to have characters other than your mayor, go ahead and make their houses (or at least plan where they will be). This is for the same reason as getting your dreamies early on.

Hybrid Garden: Move your flowers to your beach and set up a hybrid garden, and plant any flowers you buy there. The beach is the best spot, because villagers can’t move there, obviously. This hybrid guide will be super helpful!

Stock Up: Start hoarding everything. Bells, axes, flowers, tree saplings, bush starts, furniture, etc. You can store them in your house, locker, museum, and/or beach to keep them off the town’s ground and away from dangerous house plots. Check out my Bell-Making Guide for money-making tips.

Town Theme: Most people have a general idea early on, but I felt like I should touch on it. Think of what kind of theme/ feel you want your town to have—i.e. modern, regal, zen, fairy tale, forest, etc. Knowing this will help you decide on wide or skinny paths, number of trees, color of flowers, and so on. Don’t feel pressured to have a theme, though. You can make a town without thinking, “This all has to look super modern!” Just design what you like!

Deforestation: Before you start laying down paths or PWP’s, you need to cut down every damn tree in your town. You can use all those axes you’ve been hoarding or a golden axe if you’ve gotten there. This will give you a blank slate to work with so seeing where paths and PWP’s can go will be 100x easier.
Putting Down Paths:

Wide and/or Skinny: There are two basic types of paths—wide and skinny. Wide paths take up two to three tiles, while skinny paths take up only one. Wider paths tend to give a more modern/ regal feel, and skinny paths tend to give a more natural/ forest feel to a town. Skinny paths are also useful in tight areas that you need to go through. You can use only one or a mix of both, but having an idea of which you’ll use will help with planning.

Find a Path: This is obviously a huge step. I have a fairly thorough mix of paths posted to my blog, but other blogs for finding paths include bidoofcrossing, merongcrossing, and acnlpaths. This would be the time to find waterway and grass designs if you’re planning on having those.

Planning: This is definitely optional, but it definitely helps. Take a screenshot of your town map and open it in Paint, or a similar program. Draw lines on your map to indicate where paths will go. You can use a red line to represent wide paths, a green line to represent skinny paths, a blue line to represent waterways, etc.

Actual Pathing: Now you can actually put down a path in your town! For the first go-around, it’s simpler to use one single-tile design so you can just put it down where you think you want your path. This way, you can tweak it without having to change three other designs along with it. Having a path with no dead ends that also connects the major parts of town is best. You can use skinny paths/ stepping stones to connect the wide path to smaller areas—like villagers’ houses in tight spaces, the campsite, PWP areas, etc. After all that, you can go in and lay down the pretty path you picked out earlier!

Too Many Designs: I get a lot of questions about this, so I figured I’d talk about it. You can only store 10 designs in your design slots, but some paths will take up all or more of those. If you want more than 10 designs, you’ll have to create another character to live in your town. You can have up to 4 characters, so you can have up to 40 designs—including paths, clothes, wallpapers, etc.
Public Works Projects:

Picking PWP’s: Obviously your thoughts on what PWP’s you want will change over time, but try to get a basic idea of the ones you like. There is a list here that tells you all the PWP’s, how much space they take up, and what villager personality will suggest them to you. Some might go along with the theme of your town more, so you can pinpoint those early on.

Planning: Once you’re done picking out your favorite PWP’s, you can start figuring out where they’ll go. Walk along your path/ look at your map and find spacious areas. Especially large spaces can be filled with parks (jungle gym, tire toy, water fountain, picnic blanket), gardens (statue fountain, topiaries), zen gardens (zen garden, zen bell, zen bench, zen streetlight), campground (campsite, fire pit, camping cot, log bench), etc. Smaller areas can have single PWP’s. Most can look fine on their own, and you can fill more space with trees, flowers, bushes, etc. a little later. Use a simple design to indicate where various PWP’s will go so you don’t forget and accidentally move a villager in on top of it.

Getting Suggestions: Villagers can be super annoying with not suggesting new PWP’s. To help the process along, use the diving trick. It might take a couple tries, but I promise you’ll get more suggestions this way.

Do the Damn Thing: Build the PWP’s!!! Obviously you can be building some while planning for others, so don’t get so caught up in planning and the diving trick that you forget to actually build those PWP’s.
Landscaping:

Planning: Now that you have most of your villagers moved in and PWP’s at least planned out, you can start putting in pretty nature! You should have been hoarding trees and bushes while expanding your hybrid garden, so you should have plenty to work with. You still might need more though. In this case, use a simple design to indicate where trees or bushes will go eventually.

Lining Paths: The first step to giving your town “depth” is lining your paths with something—literally anything. If your town is more natural, use more trees. If your town is more modern, use more bushes and flowers. Just mix and match different things with different areas of path. Try not to mix too many different types of bushes in one area. If you do mix them, do it in a pattern of some kind.

Filling Around PWP’s: Now you can build on those areas with PWP’s. Larger spaces that you filled with a park or garden can be outlined just like you lined your paths. Inside the areas, you can fill it with flowers, a path/grass design, or just leave the natural grass! Around more secluded PWP’s, you can do the same thing on a smaller scale. For example, around a fountain put a mix of flowers on the first outline or two. Then do an outline of bushes around those flowers with a couple open spaces for entryways. You just took up so much space with just one PWP! So experiment with different areas and see what looks good. You can always rearrange everything later.

Flower Combinations: There are going to be several areas you’ll want to fill with flowers, and deciding what kind can be daunting. Like a lot of other things, experimentation is going to be a large part of this. As far as mixing breeds goes, combos that look nice together are cosmos and tulips, cosmos and violets, roses and tulips, and roses and lilies. As far as mixing colors go, combos that look nice together are anything and white, pink and yellow, pink and blue, purple and blue, yellow and orange, black and orange, and red and pink. Everyone’s taste is different, but these are combos I’ve seen that many people have liked.

Extra Space: You shouldn’t have much space left, but you can add some trees and flowers into weird areas right behind bigger buildings and whatnot. Putting out clothes and gifts for visitors to your dream town is really nice. Other things can fill up space are fruit baskets, tree stumps, mushrooms, songs, and candy.
Finishing Touches:

Houses: Houses aren’t exactly “touches,” but you’ll be working on them all throughout your town building. Basically, just get an idea of what “theme” you want your houses/ rooms to have. Cute ideas I’ve seen are bedrooms, living rooms, kitchens, spas, offices, libraries, cafes, classrooms, convenience stores, flower shops, restaurants, and hotels.

Gifts: Putting out clothes and wrapped gifts for dream visitors is really nice. Good gifts include throwing beans, toy hammers, balloons, bubble wands, ice creams, and so on.

Carry On: Building your town will take months, and you’ll probably change your mind 293208 times on where you want this PWP or what kind of flowers you want in that area. You’ll probably be doing a mix of a few different steps at once, which is completely fine. Just don’t lose focus on enjoying the game! Build your encyclopedia, work towards your badges, interact with villagers, visit dream towns, etc. Have fun, and good luck!!!

mischacrossing: This is probably my most requested guide/ tutorial, and there is no one right way to explain it. Everyone’s town is diffe...